Rendering feature using "POV-Ray"
- UC-win/Road objects are supported
(except Sun Flare, Rain and Snow, Clouds, HUD)
- It is possible to check by the interaction of light by radiosity.
- Trace level setting
- Objects visibility setting
- Shadow : hard shadow, soft shadow
- Mist(Fog, Mist)
( No Mist, Global Mist, Local Mist, Both Global and Local Mist)
- Light Source setting, various lightings and vehicle's head light by light
script can be set. |
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