|Here the new functions of the newly released UC-win/Road SDK Ver.8 are introduced. , UC-win/Road SDK Ver.8 supports Delphi XE2, a version of Delphi that was not supported in older versions of SDK.|
|Refactoring of the class structure|
|In UC-win/Road, class structure has been changed so that all the resources can be managed and edited in the same manner. In the SDK of UC-win/Road V8, the super class of elements displayed within 3D space such as 3D models, trees, and texts, has been newly added. This class is called "Model resource class" and provides the common interface of the displayed element. The specification of a subclass has not been changed , however, some common processing can now be performed easily.|
|Sharing OpenGL resource|
|All the windows (a camera view, a view of the center and on the left and right sides, 2D view, etc.) can now share the resource of OpenGL automatically.
The state of texture object, numbering, display list, and each and every buffer object can all be managed easier than ever before. Regarding the plug-in that was creating the OpenGL screen independently, the time and effort required for development can now be reduced thanks to the automation of resource sharing.
|Extension of WayPoint|
|A Waypoint can now be arranged on a crossing.
A Waypoint is added to the crossing by specifying the run route object on which you wish to arrange the waypoint.
Moreover, it came to be able to confirm whether the original Waypoint objects and commands are enabled or disabled by invoking a callback when commands related to the Waypoint are executed.
|Running traffic simulation|
|Until the previous version, traffic simulation could only be run from GUI. This is now possible via API.
This is done by specifying the simulation time limit and then bringing it into operation. In addition, the progress ratio can be acquired while simulation is running. Furthermore, cancellation command and the CallBack function for routine treatment can also be used.
|Control of the traffic lights|
|The traffic lights in a crossing can now be controlled during a simulation.
Specifically, while the color of the traffic lights is changing according to the assigned signal phase, you can switch around signal phases themselves at your own discretion.
When switching, specify the switchover time. In conjunction with this function, the information on signal phase assigned on each and every crossing can now be acquired.
Combining this function with the function for running traffic simulation allows you to run traffic simulation using various patterns of signal phase and timing in a short time.
|Add traffic vehicle|
|Traffic vehicles can be generated on a crossing. The vehicles once generated on the road can be moved to an arbitrary crossing.
Since the run route within the crossing is automatically recognized when a vehicle is generated on or moved to the crossing, the vehicle can be moved to the crossing only by specifying the position and the direction of the vehicle.
This function is useful when initializing traffic or when reproducing a saved traffic condition.
|Acquisition of audio information|
|The sound (the whole synthetic sound) currently outputted from UC-win/Road can now be acquired in real time.
The information on sound is acquired by acquiring a buffer little and little via CallBack. The buffer is in uncompressed WAVE format, and the system enables you to acquire the format information about this sound.
This feature is useful for recording, audio transmission in real time, and analysis to name a few.
|Add the project information|
|The thumbnail of the project object representing a data file can now be edited. Up The thumbnail was automatically saved at the time of saving a file, but in this new version, thumbnail can now be added as a property of a project, acquired as data, and edited.
Since the images other than 3D space can also be saved, you can customize the visual property of the Explorer and the icon for re-opening a project, not to mention GUI that can be used for this kind operation is available.
In addition to thumbnail, copyright and creator's name can now be saved.
|(Up&Coming '13 New Year Issue)|