This is a description of theUC-win/Road Experience Simulator, which is comprised of UC-win/Road, the UC-win/Road Drive Option and the SUBARU Driving Simulator by the Subaru Corporationfs Customisation Workshop.
UC-win/Road is advanced Virtual Reality (VR) software, which allows you to create a 3D road space easily on your PC and simulate various environments in real time. In recent years, UC-win/Road has gained a good reputation for project modelling along with its use as a driving simulator for research and development.
This simulator unit uses a automatic 6-axis motion unit (patented), accomplished through a fusion of flight simulator technology from the Fuji Heavy Industries Aerospace Department with the technology of the Subaru Automobile Department. In this simulator, actual vehicle components have been used for the steering mechanism and so on, making it possible to experience the sensation of driving a real car.
Rapid advances in car safety technology development over the last few years, such as virtual traffic accident experiences and new ITS technologies, can become reality through the sense of real driving provided by this experience simulator.
Features of the UC-win/Road Experience Simulator
Offers a huge variety of driving environments in real-time with the application of an unrestricted VR space.
We plan to provide customisation as well as a Standard / Option offer.
Standard VR data is available for free, while scenarios, events and higher frequency customisations are also supported.
Driving Simulation and Vehicle Motion Model
The UC-win/Road Experience Simulator can take driving information (accelerator, brake and steering wheel operation, the status of various buttons) from UC-win/Road. The driving simulation is performed based on road surface information (vertical and horizontal alignment), which is prepared beforehand in UC-win/Road. The dynamic behaviour of the car (i.e. vehicle motion model analysis) is obtained, then VR driving is displayed on the screen and the 6-axis motion drive force commands are sent. Even conventional UC-win/Road was able to carry out vehicle motion model analysis to express the movement of the car, but to achieve sensations closer to that of a true car by 6-axis motion, a linkage to CarSim, by the Virtual Mechanics Corporation, was put in. The processing of the Washout Filter is also carried out to enable real movement to be expressed from the 6-axis motion vehicle movement data received from CarSim. The primary control program to control 6-axis motion was developed in house, enabling the behaviour of the 6 axis motion to be activated reliably and freely.
The UC-win/Road Experience Simulatorfs drive simulation is accomplished by UC-win/Road sending VR driving images from UC-win/Road, motion driving force commands and sound data to each device. Rapid advances in car safety technology development over the last few years, such as virtual traffic accident experiences and new ITS technologies, can become reality through the sense of real driving provided by this experience simulator.
At FORUM8, as a system to meet our customerfs expectations of an automobile driving experience simulator, wefre taking orders involving UC-win/Road customisation, linkages with other company's software and in-house development. The staff at our sales offices are waiting to hear from you.
Contact our sales office.
Cooperation with CarSim
By driving in the UC-win/Road Experience Simulator, the dynamic behaviour of various passenger vehicle driving parameters (accelerator, brake and steering wheel operation) can be analysed under a range of environment conditions (changes in the level of the road surface, friction coefficient, cross wind, etc.), real movement can be provided through motion and VR driving simulation can be carried out on UC-win/Road.
With the UC-win/Road Experience Simulator, a variety of moving models can be preset through an ever-changing scene. For example, it is possible to create a scene in which if your car arrives at a certain point, a model performs its prescribed function.
Support for Delphi 2007
From UC-win/Road Ver. 3.04 onwards, UC-win/Road SDK is available for use with Delphi 2007.
During drive simulation, the physical values of the vehicle can be acquired in real-time.
Information about the vehicle being driven by the user, as well as neighbouring cars, is available for various analyses. For example, driving characteristics, safety and an eco-driving judgment algorithm can be freely incorporated, which can be utilized for education or research.
Output information is as follows.
Customization of the vehicle motion model
Itfs possible to customise the motion characteristics of the driven vehicle. UC-win/Roadfs standard motion model can be replaced and a vehicle motion algorithm can be programmed for the userfs handling. Using the VR environment of UC-win/Road, driving simulation can be carried out with a customized motion model.
Real-time control of models
The 3D models registered in the data can move and be displayed or not. By just giving UC-win/Road location data, character model animations can regenerated to match real movement speeds. Movement along roads or flight paths, one of UC-win/Roadfs basic features, as well as free movement, can be expressed. VR expression of micro simulations is possible upon development of a linkage to external data.
Acquisition of user operations
User operations in a main window with a mouse, keyboard or game controller can be acquired. By the location where a user clicked or the button on a keyboard that was pressed, VR space control, as well as the display of information related to a model that was clicked on, is achieved.
*UC-win/Road SDK Ver.3.4 is scheduled to be released in early November
The UC-win/RoadDB feature is a database of 3D models, textures and section data available for download directly from our products via the Internet.
* The number of registrations is 2 679 3D models, 3 029 textures and 65 sections (as of October 15, 2008).
Because UC-win/Road is used all over the world, itfs necessary to maintain a database for each country.
The following is the latest status update.
In addition, wefre planning the creation of World Heritage VR models for 22 countries, including the following:
(Up & Coming 2008 late fall issue)