|Lineup of VR-Cloud(R)|
|The following three types of product line-up are provided for VR-Cloud(R)
which create the consensus using 3DVR on cloud server.
With the original transmission technology "a3S(Anything as a Service)", the performance is improved by four times comparing with the previous version. The walking and driving simulation can be smoothly performed.
For Standard version, the communication tools such as the annotation function (Figure1) and the 3D discussion function (Figure2) are added so that we can provide the VR cloud system with the full functions which allows the communication between clients.
The VR space can be remotely operated by using Adove Flash Player via Web without installing the software on the existing UC-win/Road for SaaS client. However, the available functions are limited, and the quality of the speed and latency becomes less comparing with Standard and Collaboration.
|Improved point of VR-Cloud(R) Ver.2.0|
|In this version up, the following points are improved in Standard and Collaboration.
|Improvement of latency|
|The latency of VR-Cloud(R) has been improved in each version up. Approximately,
160 msec is improved comparing the minimum value of latency of Ver.1.0
with Ver.2.0 (Table 1).
Table 1 Improvement of latency
|Development of Android client|
|VR-Cloud(R) supports for Android from Ver.2.0. The Android client
will be released within 2011. The same function as PC client can be used
including basic function(Figure3,4), annotation function(Figure1), 3D annotation
function, 3D discussion function(Figure2), and each settings. However,
as Android terminal doesn't have mouse and keyboard, the operation interface
may be a little different.
|(Up&Coming '11 Late fall issue)|