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- UC-win/RoadExhibition Booth VR Simulation (posted on 28 June, 2010)
Case example: 18th 3D & Virtual Reality Expo (IVR) FORUM 8 exhibition
booth was created by VR
- UC-win/Road for Tsunami (UC-win/Road Ver.5) (posted on 28 June, 2010)
Tsunami reproducing function by 3D Virtual Reality UC-win/Road
- UC-win/Road SDK Delphi-bundled version release! (posted on 18 June, 2010)
Joint marketing agreement between Embarcadero technologies and FORUM 8 on the development of virtual reality software.
- UC-win/Road Micro Simulation Player for Legion (Case Study) (posted on 18 June, 2010)
Allows visualization of simulation results from Legion in UC-win/Road
- UC-win/Road Safety Driving Simulator (posted on 9 June, 2010)
Driving Simulator for driving schools that complies with the certification standards for simulators
- UC-win/Road Cluster plug-in option (posted on 3 June, 2010)
UC-win/Road Cluster option allows more than 4 channel display per PC.
It can project images to multiple monitors by synchronizing multiple PCs.
- UC-win/Road SensoDrive Simulator (posted on 3 June, 2010)
UC-win/Road Driving Simulator employing haptic technology
- Cloud Computing Expo"(May 12th-14th, Tokyo) video report is on "DigInfo News".
"UC-win/Road for SaaS enables 3D VR in a cloud computing environment"
- UC-win/Road for
SaaS (posted on 1 June, 2010)
Users are able to remotely operate inside the UC-win/Road environment that
is run by the server and received by the client on a lighter version of
the software.
As well as being an online video streaming service, UC-win/Road for SaaS
is an interactive real-time VR system.
- UC-win/Road for
RoboCar(R) (posted on 31 May, 2010)
An integration of car robotics platform and Virtual Realiy
Car robotics and VR UC-win/Road for RoboCar(R) movie (May 17, 2010)
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UC-win/Road for RoboCar (R) preview |
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RoboCar(R) "obstacle avoidance by stereo image recognition" |
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RoboCar(R)'s "RoboVision car mounted stereo vision" |
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- Highway Driving Simulator (Example case of UC-win/Road Experience Simulator) (posted on 31 March, 2010)
FORUM 8 has installed custom Highway Driving Simulator to Convention on
Social Contribution of Highway on March 1st, 2010. From now the simulator
will be used at events and exhibitions on highway and its facility.
- City Design Tool (UC-win/Road-3ds Max plug-in)
VR city model automatic generation tool, POV-Ray data import tool
- Now you can experience our 3D Stereo Driving Simulator with large 3 channel screen at our Tokyo Head Office in Nakameguro GT Tower. >> MAP (posted on 04 February, 2010)
- Movie of UC-win/Road Ver.4's new functions-presenting improved lighting
functions
(posted on 10 February 2010)![AVI[81,972KB]](../../product/ucwin/road/avi/image/avidivx-s.gif) 
- UC-win/Road Point Cloud data
Point Cloud Data Modeling for Mobile Mapping System
- UC-win/Road Micro Simulation Player sample movie (posted on 13 July, 2009)
| 1. Traffic Micro Simulation operation/replay |
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| 2. Evacuation Micro Simulation operation/replay |
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| 3 .Heavy Machinery/Construction Micro Simulation operation/replay |
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| 4 .Railway Simulation operation/replay |
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| 5 .Static Object Control Play List Sample |
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- UC-win/Road DB Download Ranking (January-June 2009) (posted on 02 July, 2009)
- UC-win/Road Drive Simulator Description Video (posted on 30 June, 2009)
- Launched "OpenMicroSim.org", XML sheme open site for UC-win/Road Open Micro Simulation Player
- VIDEO by UC-win/Road has been adopted in the VIDEO class, IEEE Virtual Reality 2009. New!
UC-win/Road 3D VR Contest Review VIDEO by Reid Baker of FORUM8 (mov format* 1,034,232KB)
* QuickTime of Apple Inc. is required to watch the movie, >>FreeQuickTime Download
[Related Information]
Video Garalley -The 7th 3D VR Simulation Contest Review 2008-Nov.
(Japanese Version Only)
Planned : UC-win/Road for EXODUS EXODUS/SMARTFIRE
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Utilization of VR (Virtual Reality) by data linkage |
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UC-win/Road for EXODUS Sample Movie (February 19th, 2008 issue) |
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- EXODUS & UC-win/Road |
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- UC-win/Road for EXODUS |
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UC-win/Road Evacuation Analysis Sample Model (September 14th, 2007 issue) |
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- Takarazuka Karaoke Box fire model |
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- Nihonzaka tunnel fire model |
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- High rise building fire drill model |
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UC-win/Road Support System
Updated with new functions in UC-win/Road Ver.3.4 and discounts of up to
30% on standard quotations for the VR data service.
Traffic Simulation / Clearing house (Up & Coming 2007 summer issue)
UC-win/Road Web Viewer Ver.1.2 released
Compatible with data made with the latest version of UC-win/Road, "Ver.3.02.11
SP1"
UC-win/Road Drive Simulator Product information Rental fees
UC-win/Road Video Tutorial released
The video tutorial is the operation guide for UC-win/Road recorded
as a video
NETIS registration (New Technology Information System)
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3-D real-time VR software package helps build consensus in road/public
construction projects |
SOFTWARE PRODUCT OF THE YEAR! |
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| UC-win/Road was awarded the Software Product of the Year, 2002, by SOFTIC
(Software Information Center). This award system rewards outstanding software
products sold during the year under the sponsorship of the Ministry of
Economy, Trade and Industry. |
Awarded the "Outstanding Technology Award" at the Construction
Technology Expo, Kinki, 2003! |
| At the "Construction Technology Expo, Kinki, 2003" (hosted by
the Land, Infrastructure and Transportation Ministry) held on November
27 and 28 in 2003, where its thesis was announced at an exhibition booth,
UC-win/Road received the "Outstanding Technology Award". 350
new technologies were exhibited at the expo and five of them were selected
for awards. We believe that the superior VR (Virtual Reality) features
and examples of practical use of VR data in a wide range of fields were
highly regarded. |
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Product Overview
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UC-win/Road won the 2002 Software Product of the Year (Ministry of Economy,
Trade and Industry).
It is advanced software that enables the creation of large scale 3D spaces
for all sorts of projects by simple PC operations and with which you can
give a variety of presentations in real-time. |
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3D VR data creation by simple operations is available. Practical data features
include our standard database, a Web/Road Database and a LandXML data exchange
function. It is equipped with an excellent VR creation / editing function
for everything from road alignments, cross sections and terrain processing
to traffic setup, model setup / processing, etc. Large-scale 3D spaces
can be made by simple procedures in a surprisingly short time.
Visual option tools supporting several VR displays and presentation functions
support the real-time presentation of landscape studies, design deliberations,
project descriptions, etc. It has been utilized as a tool for building
wide consensus for public works and developments by private constructors
in general, as well as for road planning and design.
It assists engineering design, development and research whilst also supporting
advanced simulation by sunshine simulation, traffic flow simulation, manual
drive simulation, etc., in addition to drive simulation. |
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Related Information  |
Launched "OpenMicroSim.org", XML sheme open site for UC-win/Road Open Micro Simulation Player
VIDEO by UC-win/Road has been adopted in the VIDEO class, IEEE Virtual Reality 2009. New!
UC-win/Road 3D VR Contest Review VIDEO by Reid Baker of FORUM8 (mov format 1,034,232KB)
* QuickTime of Apple Inc. is required to watch the movie, >>Free
QuickTime Download
UC-win/Road Conference
New Product Introduction
Topics
Video Gallery / Contest
- Video Gallery of Examples of Practical Use of UC-win/Road
Keynote Speech / Presentation Papers
Contest / Seminar Applications Wanted !
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Development Information  |
UC-win/Road Ver.5 New features planned releas schedule : August 2010  |
- UC-win/Road for SaaS
- Support for Delphi 2010
- Improved vehicle movement model
- Improved navigation function
- FBX file import function
- Sound system
- Support for LOD(MD3 characters, building model, reflection, 3D trees)
- OpenGL TrueType font display
- UC-win/Road xpswmm plug-in Ver.2 (for Tsunami) (free upgrade)
- UC-win/Road point cloud data plug-in (Standard equipment for Road Advanced)
- UC-win/Road for 12D Model plug-in (Standard equipment for UC-win/Road Advanced)
- Support for CarSim€SensoDrive Simulator (Standard equipment for Driving Simulator)
- UC-win/Road for RoboCar(R) option
- Special weather related information (Standard equipment for UC-win/Road standard)
Rain ripple, puddle reflection€hydraulic jump, road mirage, warm color and cold color, wind, particle,
volume fog, fabric, front glass, wiper
(Free revision up toVer.5.01 includes some functions above.) |
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| VR Application Examples |
Introducing a series of special features in a cooperative project between
magazine "Bridge and Urban Project" and FORUM8.
The latest examples of UC-win/Road application are introduced in monthly
magazine "Bridge and Urban Project" (published by the Bridge
Editorial Committee) in the series "Cases and Effects of Analysis
Technology Applications such as 3D Analysis, Dynamic Analysis and Nonlinear
Analysis of Civil Engineering Structures". |
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UC-win/Road Ver.4.00.01 (Released December 9th, 2009) 
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Movie of UC-win/Road Ver.4's new functions-presenting improved lighting
functions
(posted on 10 February 2010)![AVI[81,972KB]](../../product/ucwin/road/avi/image/avidivx-s.gif)  |
- Improved cuttings and banks and rounding of a small stage
- We have improved the setting method of cuttings and banks. It allows the
setting of width, angle of slope and textures for each stage on the right
and left side. Setting is done with each tab. You can set the texture for
each stage by using the Edit button. In addition, the rounding can be set
to the small steps part. If the rounding radius is set, making the small
steps part where roundness was worn becomes possible.
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Road section editing-cuttings tab |
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rounding image |
- Geographical features in the world
(Available to import CGIAR-CSI SRTM 90m Digital Elevation Data for the
entire world. China and Australia are installed)
- We have enhanced the geographical features of the existing UC-win/Road.
Using the "CGIAR-CSI SRTM 90m Database" for all parts of the
world, geographical features of China and Australia are installed in UC-win/Road,
as well as 50m mesh geographical features, altitude data of Japanese Geographical
Survey Institute and 50m mesh New Zealand. Other countries data will be
available on demand. The selection of the geographical features data can
be integrated into the user Interface of UC-win/Road, the geographical
features grid of the same size is made with Japan and New Zealand, and
the geographical features of 36km~36km or less can be read.
- Context (function to save the settings)
- In VR, you can see from various views and compare by the varied settings.
This concept was strengthened in UC-win/Road 4 and the context function
was developed. You can save many settings as follows and the context setting
is executed easily to make this setting more effective.
traffic flow settings, whole drawing option, Showing the selection of
before/after,
State of view position and scenery view
- Traffic connector (connecting function of road and traffic)
- This function allows you to move from one road to another at the time of
driving, manual driving and driving the car in a traffic flow. From editing
display or the main menu, make a virtual pipe that ties one node to another
node and set the movement of traffic.
- Creating and customizing function for vehicle model, reproducing engine
braking and creep phenomenon
- We have improved vehicle dynamics model of UC-win/Road. The braking of
the vehicles engine is displayed and the method of calculating the driving
performance of the engine was updated.
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Edit screen of vehicle performance file |
- Improvement of the special effect of the weather expression
- Improvement of lighting function (vehicle headlight, bloom function of object, light source of the spotlight)
- The lighting function was added to UC-win/Road Ver.4. It has been developed
to improve the simulation at nighttime in VR space.
- The headlight of the car was replaced from a spotlight to a more advanced
lighting function.
- A default spot light source can be arranged. You can use it for the lighting
of the town or the shopping street, etc. The number of models and light
source is not limited and can be arranged as well as the usual 3D model.
- It is possible to display the bloom function to make objects glow. For
instance, you can use it for a signal lightm, and a light in a window or
the light of a vehicle.
- 3D stereo display
- 3D stereo display function is shown as standard. 3D stereo display is a
means to show three-dimensional image by using a right and left parallax.
In UC-win/Road adapts the inclination (passive) method to display in multiple
screens using a right and left parallax and an active method using a Quadro
video chip of NVIDIA that displays in the one screen right and left images
alternately. Special glasses are necessary respectively. Moreover, you
can also make them display in wide 3D, because it corresponds to the display
of maximum 6ch.
- Renewed user Interface
- We reviewed the user Interface totally including the user Interface of
UC-win/Road Ver4. A lot of improvements were implemented on the start screen
as well as the simulation panel.
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Start screen |
New products Introduction
- UC-win/Road Ver.4 (Up & Coming 2009 late fall issue)
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UC-win/Road Ver.3.04.07 (Released June 26th, 2009)
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New Function: Fire and Smoke Expression
Products Information
- UC-win/Road Ver.3.4.7 (Up & Coming 2009 midsummer issue)
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UC-win/Road Ver. 3.04.06 (Released May 19th, 2009)
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UC-win/Road Ver. 3.04.05 (Released April 20th, 2009)
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UC-win/Road Micro Simulation Player (Up & Coming 2009 early spring issue)
- Support for simulations such as external AP analysis results
(Playback of traffic micro simulation, building 4D simulation or evacuation
/ crowd simulation)
Recording and playback of UC-win/Road
Main Specifications
- 3D animation function:
3D model animation following Open XML format
Several type of 3D model animation based on model location
Synchronize multiple data to play simultaneously
- Snap function of vehicles, pedestrians:
Allows you to place vehicles or pedestrians on the road, sidewalk and ground
of UC-win/Road
- Control of existed objects:
Allows you to control static objects such as traffic signals
- Control of drawing option:
Allows you to control time, weather, lights etc
- Control of drawing effect to objects:
Move command, status of traffic signals, transparent, MD3 character animation
- Optical integration with UC-win/Road functions:
Transportation, scripts, camera modes
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Snap arrangement |

Preview screen |
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UC-win/Road Ver. 3.04.04 (Released February 20th, 2009)
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Added functions
- Expansion of Scenario funtion
Support for sub scenarios and simultaniously execution of scenarios
- We added six event actions and seven transition conditions
- Support for display of tire rotation of vehicle wheel and rudder angle
- Support for downloading of UC-win/Road VR data from UC-win/Road Database
- Update the default model, the minimum of a viewing radius 500 meter
- Improve LandXML, Shapefile plug-in
Bug fixes
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UC-win/Road Ver. 3.04.03 (Released December 26th, 2008)
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Added functions
- We added a GIS plug-in, which links UC-win/Road data with GIS View.
- Absolute pathnames and relative pathnames referenced by aaSIDRA data or
satellite images in LandXML files imported from TRACKS can now be processed.
- The left and right mirrors of the car you're driving are now displayed
on either side of the cockpit for greater realism.
Bug fixes
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UC-win/Road Ver. 3.04.02 (Released December 8th, 2008)
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Support for Chinese (Simplified Chinese) and Korean.
Bug fixes
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UC-win/Road Ver. 3.04.01 (Released October 27th, 2008)
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Additional functions
We added a scenario option plug-in. To edit scenarios, both this plug-in
and the license for this option are necessary.
On installation of UC-win/Road Ver. 3.04.01, the Driving Option and this
plug-in are installed, or you can select them from the customised installation
window.
Upgrades
Intersection texture editing screen: we've made it easy for the gaps in
the lines at intersection exits related to the dashes in the road cross-section
texture to be adjusted.
Bug fixes |
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UC-win/Road Ver. 3.04.00 (Released September 24th, 2008)
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UC-win/Road Ver. 3.04.00 (Up & Coming 2008 fall issue)
Basic Functions
1. Support for Windows Vista and HTML help format
2. Intersection texture editing function
3. Advanced building generation function
4. Support for simulation panel and full-screen
Paid Options (Added)
1. Added the scenario function to Drive Simulator
2. Support for aaSIDRA file import by aaSIDRA plug-in
Expanded Functions
1. Improved MD3 characters
2. Improved LandXML and InRoads plug-ins
3. Re-sizing of textures and display of thumbnails
4. Demo simulator is supported by the INNOSIMULATION plug-in |

Scenario function |

Building creation tool |
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UC-win/Road Ver.3.03.08 (Released July 11th, 2008)
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- New plug-in: EXODUS plug-in
This plug-in allows you to display the results of EXODUS simulations.
- Settings for MD3 characters have been improved.
As well as the walking speed for each animation, we've made it possible
to set speed and animation when you set up the pedestrians.
UC-win/Road for EXODUS released. |
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UC-win/Road Ver.3.03.06 (Released June 10th, 2008)
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1. UC-win/Road Shapefile plug-in has been released.
| UC-win/Road Shapefile plug-in ¥70,000 (¥73,500 including tax) |
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Import of Shapefiles, which are widely used in the GIS world, is available.
It's possible to convert Shapefile vector data about terrain, road alignments
and building models into separate objects for use in UC-win/Road.
UC-win/Road Advanced comes with the Shapefile plug-in.
UC-win/Road Shapefile plug-in (Up & Coming 2007 late fall issue) |
< Ver.3.03.05 February 8th, 2008 Release >
1. Support for a link with "Autodesk Civil 3D 2008" by the Civil
3D plug-in. |
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UC-win/Road Ver.3.03.03 (Released November 7th, 2007)
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1. UC-win/Road Drive Simulator (Plug-in Option) has been released.
UC-win/Road Drive Simulator (Plug-in Option) ¥300,000 (¥315,000
including tax)
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This is a full-scale drive simulator combining the UC-win/Road package
and the actual drive simulator provided by the OEM.
It allows free creation of simulation data. With regards to hardware, a
complete replica of a car cockpit can be created.
It includes all the functions necessary for simulation of everything from
starting an engine to driving and eventually stopping.
UC-win/Road Drive Simulator |
< Ver.3.03.05 February 8th, 2008 Release >
1. Support to link with "AUTODESK CIVIL 3D 2008" by Civil 3D
plug-in. |
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UC-win/Road Ver.3.3 (Released 9th July, 2007)
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< Related Page (Japanese) >
UC-win/Road Ver.3.3 UC-win/Road Development Kit SDK (Up & Coming 2007 early spring issue) |
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1. Improvement of support for mouse wheel
2. Support for 3D mouse SpaceNavigator
3. Support for advanced settings of game controllers
4. Support for default setting of bridge and tunnel cross sections
5. Improvement of Draft mode
6. Improvement of Performance function
7. Improvement of shadow representation
8. Independent settings for transitions in traffic lanes
9. Support for independent portrayal of 2D and 3D trees
10. Internationalization support (UNICODE, traffic rules, etc.)
11. Support for terrain generation that matches road definitions
12. Support for creation of transparent road cross sections
13. Support for a new traffic simulation control function |
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UC-win/Road Ver.3.2 SP1 (Released 24th November, 2006)
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<Related Page (Japanese)>
UC-win/Road Ver.3.2 SP1 (Up & Coming 2006 fall issue) |
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1. Support for LOD of 3D tree models
2. Support for multi-displays in landscape view
3. Support for a rearview mirror, a wing mirrors and a car navigation system
in the 3D cockpit
4. Support for a 2D view scale setting for the car navigation system display
5. Support for adjustment of the 3D display size
6. Support for command line arguments (DONT_LOAD_DEFAULT_PROJECT, LOAD)
7. Expansion of script commands
8. Expansion of commands for motion control points |
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Page Top 
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Features
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Standard Data / CAD Data Utilization
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A 50m topographic mesh (of New Zealand and Japan) and 2500 spatial infrastructure
data are included. Other useful features include a custom terrain feature,
a world geographic coordinate system conversion feature, DXF-XML conversion
as well as a 3D and 2D terrain editing feature.
Geographical Survey Institute Authorisation (2000, #173): 50m mesh elevation
(nationwide) / 2500 spatial infrastructure data (Tokyo / Osaka)
World geographic coordinate system conversion tool authorisation: (#603,
Planning and Coordination Division of the Geographical Survey Institute) |
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50m mesh altitude (nationwide)
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2500 spatial data infrastructure(Tokyo/Osaka)
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Efficient VR data creation assistance through the use of standard models/textures
and an extensive download DB
In addition to the standard data including 3D models and textures, extensive
downloads are available directly from the UC-win/RoadDB on the Internet.
Also, useful editing and movement tools are available, allowing scaling
up and down, movement, rotation, inclination and arrangement of models.
Action setting offers generation and motion control of moving models. |
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Easy creation of a complicated road structure is available with high definition.
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All sorts of lines such as roads, rivers, lakes or flight paths can be
set up with parameters or free hand drawing and roads, tunnels, bridges,
rivers or walking routes can be automatically created.
Tunnel and bridge sections are set by the definition of a horizontal road
alignment (clothoid and spline supported) and a vertical alignment. |
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Real-Time Display of Large Scale Spaces
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It's possible to create data from the size of a dice to a 20 kilometer
road structure in the same space. Maximum size is 8000 cubic kilometers.
Smooth dynamic display is supported by performance settings and 3D trees
compatible with dynamic LOD.
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Various displays with the Visual Options Tool. Traffic simulation of road
hazards is also available.
Control of time, weather and light is available in real time. With the
artificial light function, expression of day and night, and shadow is also
available.
Traffic flow generation, based on traffic volume, car profiles and traffic
lights, and road hazards, from disasters and |
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Real-time VR operation by simple operations.
Helps presenters with Before/After, scripting and manual driving.
It supports several driving modes (speed of car, lane changing, height
of viewpoint, viewpoint switching in 8 directions) and dynamic movement
of viewpoint (from other cars, up and down, turn head). Automatic flight
and walk-throughs are available with the flight path setting (editing in
the 3D display is supported). More advanced simulation can be performed
with manual driving and support for a 3D cockpit and multi-monitors. |
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Page Top  |
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Manual Driving and the 3D Cockpit
Support for manual driving as well as traffic flow based on vehicle performance
by vehicle type. A 3D cockpit and line of sight movement are available.
Profile by vehicle type
Compact car / Mid-size car / Full-size car / SUV / Sports car / Scooter
/ Motorcycle / Truck / Bus / Trailer (total 10 models)
Compatible profile
Number of gears and gear ratio (1-5), final reduction ratio, engine torque
(number of revolutions), wheel radius, transmission efficiency, friction
coefficient, braking force, minimum weight, maximum weight (applications
to random driving cars), minimum radius of curvature, inter vehicle spacing,
motorcycle function, design speed factor
* Manual driving requires a steering controller (steering wheel and accelerator pedal).
- Vehicle Performance / 3D Cockpit Summary
- UC-win/Road Ver.3.1 compatible Drive Simulator hardware specifications
- UC-win/Road Drive Simulator product information |
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Standard 3D cockpit model
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Signal Control / Road Hazard Traffic Simulation
Traffic simulations based on vehicle performance are supported.
It is compatible with various traffic rules, signal control and traffic
lane control, and car lights and signal expression in traffic simulation
are available. |
Traffic Simulation Function Enhancements
Traffic simulation functions, such as vehicle grouping, path ratio setting
for that group, the setting of vehicle retention at intersections, traffic
flow on/off settings are enhanced. |
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Side mirror, rear-view mirror and car navigation system display
Side mirrors, the rear-view mirror (rear view) and car navigation system
(display any view) can be displayed in real time.
3D cockpit model parts are selectable. |
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Enhanced intersection function
More intersection types are now available for generation. Complicated flat
crossings and road signs are supported through 3DS output editing. An improvement
has been added so that vehicles can run through the crossing models. |
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Road-Terrain Matching Process
Deal with terrain matching processing in addition to cutting and banking
by road generation |
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| Bank/Cut processing |
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| Bank/Cut No processing |
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Transparency of Cross Sections
Transparency rates of parts are selectable in the cross section editor.
Transparency of a transparent panels and translucency of a sound insulation
wall or balustrade can be expressed easily. |
Generating forests
This feature allows the establishment of up to three types of tree models
(per session) and automatic generation of between several hundred and several
thousand trees at predefined locations. Collective deletion is also available. |
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Artificial light
A simulated lighting feature is offered by alternating textures for day
and night. For lighting effects, blending and overwriting are supported.
Moving models such as cars can be alternated as well. |
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Vehicle configuration/waypoints
Configuration of driving routes, starting positions, running behind other
vehicles (e.g. trains), sound configuration and railroad crossings, by
setting action control points, is available. |
Realistic flags
The flag feature offers flags swaying in the wind and supports simplified
views and realistic views as well as transparent views of ripped areas
of the flag (color selection). |
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2D horizontal plane view
Horizontal location information is displayed real-time. |
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Japanese / English / Korean / Chinese / French 
Standard version is available in overseas. Chinese limited version corresponds
with Chinese language interfaces and traffic rules.
It is compatible with user interface (Japanese/English (NZ)/Korean/ French).
All languages are available in spite of OS language.
Traffic Rules Setting 
Traffic light and lane control are handled, enabling the realisation of
car light and traffic simulation at traffic lights.
Traffic rules for Japan, New Zealand, China and Korea are loaded by default
and moreover new rules can be added freely.
3D Navigation (3D mouse) 
3D mice, like "Space Navigator" allow intuitive operation in
3D space. |
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3D mouse |
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Page Top  |
History
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Upgrade History
UC-win/Road improvements over time. |
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2000 . 05
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2000 . 07
1.01.02
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Switching from Japanese to English / lane changing.
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2000 . 12
1.01.12 |
| Editing function for elevation points. |
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2001 . 06
1.02.00 |
Shadow, rain, snow, wind.
Level crossings.
Custom terrain handling.
XML terrain loading.
On / off ramps.
Flight paths.
Satellite camera view.
Locating models along a road.
Street map extension.
Driving on the right side of the road. |
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2002 . 06
1.03.00 |
World geographic coordinate system.
Movable parts for 3D models.
Rivers.
Road Marking.
Power lines.
Flags.
Terrain transparency.
Before / After.
Joystick Control. |
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2003 . 06
1.05.00 |
Data merging.
Lakes.
Drag movement of models.
Measurement between models.
3D Tree Editing.
Creating AVI Files.
Ver.1.05 new features |
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2003 . 09
1.06.00 |
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2004 . 06
2.00.00 |
Traffic generation.
Travel route.
Lighting effect textures.
Script functions.
MD3 characters.
Ver.2.00 new features |
|
|
 |
|
|
2004 . 09
2.01.00 |
|
 |
|
|
2005 . 05
3.00.00 |
|
 |
|
|
2005 . 12
3.01.00 |
Drive simulation and cockpit.
L-shaped intersection /
roundabouts.
POV-Ray.
LandXML.
Ver.3.01 new features |
 |
|
 |
|
|
2006 .05
|
|
2006 . 09
3.02.00 |
Support for French and Chinese (Formosan).
Vehicle grouping.
Vehicle appearance and disappearance.
Vehicle queues.
NZ terrain data loading.
Multi view display
Tracks plug-in.
Ver.3.02 new features |
 |
|
 |
|
|
2006 . 11
3.02.11
(SP1) |
Level of detail LOD.
Saveable view points.
Rear-view mirror, side mirror and car navigation in 3D cockpit.
Scale setting for 2D car navigation display.
3D display size setting.
Expanded dynamic control points commands.
Expanded script commands.
Ver.3.02(SP1) new features
|
 |
|
 |
|
|
2007 . 07
3.03.00 |
Space Navigator 3D mouse
Support for advanced game controller settings
Support of default settings for bridge and tunnel cross sections
Improvement of Draft mode
Improvement of Performance function
Improvement of shadow expression
Separate settings for transitions in traffic lanes
Support for separate drawing of 2D and 3D trees
Responses to internationalization (UNICODE, traffic rules etc.)
Support for terrain creation corresponding to road definition
Support for creation of transparent road cross sections
Traffic simulation control as a new function
Ver.3.03 new features
|
 |
|
 |
|
|
2008 . 03
3.04.00
|
UC-win/Road Ver.3.4 release planned
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Page Top  |
UC-win/Road DB

|
 |
|
VR Model Internet Database
Use the internet with this database of 3D models, textures and section
data.
Direct downloading from the product is available.
* Free of Charge with maintenance and support products
A search function has been added. A 3D cockpit in 3D models, an "L
type intersection" in textures and a "Rotary type intersection"
have been added.
Number of registrations (2008.06.09):
*3D 2D Trees: 652; MD3 character human models: 220; 3D models: 2 227; textures:
2 542
|
|
|
| *VR Model DB |
| *3D 2D Trees |
|
3D tree |
|
|
leaaves / bark / flowers |
|
2D tree |
|
|
tall evergreen trees / evergreen trees / evergreen shrubs / tall deciduous
trees / deciduous trees / deciduous shrubs / tall flowering trees / flowering
trees / flowering shrubs / house plants |
| *MD3 character human models |
|
characters / animals / humans |
| *Vehicles / Equipment / Running models |
|
Road vehicles |
|
|
passenger cars / trucks / trailers / cabs / buses and taxis / bicycles
/ motorcycles / special vehicles |
|
3D cockpit |
|
Railway vehicle |
|
|
High speed trains / ordinary trains / monorails |
|
Airports / harbors / river facilities |
|
|
port facilities / harbor signal equipment / rivers / flood control facilities |
|
aviation / marine vessel, construction heavy duty equipment, temporary
equipment |
| *Building / Facility / Structure model |
|
Building / House / Store / Steel tower |
|
|
office building (super high-rise) / (med to low-rise) / building (low-rise)
/ condominium apartment / general home / store / market / industrial facility/public
facility / transmission tower |
|
railroad / road structure |
|
|
bridge superstructure / bridge substructure / road structure / gate pier
/ pedestrian bridge / traffic sign pole / marking |
|
railroad / road facility |
|
|
bridge superstructure / sign / alarm equipment / station / street light
/ others / road regulatory equipment / road accident |
|
park facility |
|
|
playground equipment / building / others |
| *Road / Traffic / Traffic sign texture |
|
paved road / railroad surface |
|
|
pavement surface / railroad surface / others |
|
banking / cut |
|
|
planting / concrete block / concrete blasting / others |
|
guardrail / curb / footpath |
|
|
guardrail / curb / footpath |
|
bridges: truss / beam bridge, tunnel, intersection |
|
traffic sign |
|
|
indication sign / regulatory sign / guide sign / warning sign / auxiliary
sign / railroad sign / Korean sign / Chinese sing / U.S.A. sign /
New Zealand sign / French sign / Malaysian sign / U.K. sign |
|
marking |
|
|
indication marking / Regulatory marking / others / Korean road marking
/ Chinese road marking |
|
building (mural painting) |
|
background |
|
|
super high-rise building group / mid to low building group/ low-rise building
group/ forest / fence / others |
|
river, cockpit, sky, flag, terrain |
|
water surface, others |
|
|
|

By using abundant standard models, data generation can be effectively performed,
allowing use of the model editing tool and action settings of the models
through easy operations. The UC-1 design series can be loaded and the structure
models designed using UC-win and import textured 3DS-format models generated
with other 3-D tools.
It exports from UC-win/FRAME(3D),RC substructure design calculation,UC-1 Series
|
|

3-D tree data exclusively prepared for UC-win/Road. Diverse features such
as leaves and branches swaying in the wind, growth simulation, and such
are available. |
 |
|
|

|
|

Excellent default textures of slopes, excavations, road surfaces, pavements,
walls and such are available. Sky and landforms can be mapped in default,
and many special textures such as trees and signs can be arranged with
their dedicated commands. The cockpit while cruising can be used as a texture.
|
|

Textures such as a cross section form, a road surface, a pavement are available
as it is. |
 |
|
|
|
|
| Disaster/Regulations |
It supports model/texture for road hazard simulation. (Date provided by
Road Management Technology Center)
*This database is provided having permission from Road Management Technology
Center. |
|
 |
|
|
| Construction Methods |
It supports textures for construction methods.(Data provided by HIROSE&Co.,
Ltd)
*HIROSE&Co., Ltd has the copyrights of texture (photo image) |
|
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Page Top  |
Application/Tools
 |
|
 |
|
Data Link with Road CAD
It is total integration system to allow you to design of civil engineering,
such as road/land development, VR simulation, presentation by linking with
Design CAD application and UC-win/Road. |
UC-win/Road for Civil3D
UC-win/Road can link at object level with Next generation solution "Autodesk
Cilil3D" which brings a paradigm shift to civil engineering design
process.
<Civil3D Main Function>
surface generation, rezoning design/land development design, alignment,
linear calculation documents preparation, vertical alignment plan, cross
section preparation, amount calculation, corridor, conduit line design,
cross section quantity sheet, project management, shared data, electronic
delivery compatible
UC-win/Road Data Exchange tool for Civil 3D
|
UC-win/Road InRoads plug-in 
"InRoads", 3D land development /Road design system, can exchange
data based on LandXML data reading/writing function. Horizontal cross section
data is exchanged through the use of InRoads original XML format.
(Correspond to only reading from InRoads to UC-win/Road)
<Data Exchange Range>
¥Data read: newly road generation, road updating (alignment, vertical alignment,
cross section)
¥Data write: objected road, terrain
|
UC-win/Road Data Exchange Tool for APS-Win
It has necessary function to examine the road alignment (road curve: clothoid
curve), railway alignment (sine curve, cubic parabola) and can check designs
and calculate coordinates. Moreover results can be output as an alignment
diagram. |
 |
|
HlCAD-UC-win/Road Data Exchange Tool
It is Road Design CAD to support totally road design from a route selection
to vertical alignment design, cross section design and quantity calculation.
A drawing is made with AutoCAD, a calculation sheet with Excel. |
 |
|
UC-win/Road Development Kit SDK 
It is API to customize UC-win/Road.With this API, the same level option
can be developed as UC-win/Road basic plug-in. Customizing of UC-win/Road
data reading/writing/user interface is available in real time.
It is the tool for customizing, such as UC-win/Road application or option
development.UC-win/Road 3D data and simulation function as simulation engine
are on public display.Available input on a user interface is shown in a
plug- in, which purpose is data import, export, and expansions.It allows
accessing GUI of Plug-in by adding button or menu on user interface.
Customized menu creation is available.
Easy menu development allows providing the customized menu for clients.
Development of Input and output plug-in is available.
Data link with our software is available in real time. |
 |
| UC-win/Road Ver.3.02.21(SP1) / Delphi 7 compatible |
|
UC-win/Road - GIS View (Released on December 26, 2008)
<Ver.1.00.00 (Released on December 26, 2008) Main Features>
- Coordinate conversions for GIS format files
- Import / Export of Image files
- Import / Export of Vector files
- Attribute table conversion
Import:
Shape file
MEM files ("50m mesh numerical value map" issued by the Geographical
Survey Institute)
XML files (UC-win/Road data)
DXF files
slm, slp, sal, XML (1/25 000 and 1/2 500 numerical value map data issued
by the Geographical Survey Institute)
TIFFs
Export
Shapefiles
DXF files
- GIS format files to UC-win/Road conversion function
|
|
UC-win/Road xpswmm plugin
This plug-in allows yout to take results, which is calculated with xpswmm, flood analysis software, into UC-win/Road, by using UC-win/Road SDK for UC-win/Road Customizing,
It provides features with UC-win/Road as a plug-in as well as other tools
created by U/
C-win/Road SDK.
When tool is used, the location of where result file is taken in is read
as a project in advance.
Import screen appears by selecting [option| import of xpswmm result data]
on main menu.
after you select a result file and setup as a option, by clicking [import],
3D model is resisterd on UC-win/Road and it placed automatically by selected
calculation result file.
| 1) |
Select result file
select a time history result file outputted from xpswmm.Multiplechoice
is available. |
| 2) |
Optional settings
| - |
Select of the direction to output:
It allows you to select LandXML file and UC-win/Road model as a output
direction. |
| - |
X-Y direction:
It supports output of a result file with each mesh location and depth informaton
included.
At this time, you can select either South-North or East-West for X-Y direction. |
| - |
Depth direction:
It allows you to select depth direction from vertical upward or downward. |
| - |
Hierarchy :
Color settings of depth interval and depth location are availbale. |
|
 |
|
 |
Import of xpswmm data |
|
Color setting of hierarchy |
|
UC-win/Road Data Exchange Tool
It is the tool for XML exchange/ editing of DXF terrain, data format exchange
such as SIMA data, and supports calculation of alignment, cross section.
- Embankment edge 3D model creation tool
- Civil engineering 3D model creation tool
- DXF Data exchange tool
- Horizontal alignment IP calculation tool
- Tunnel cross section calculation tool |
- Road Data Viewer
- GeoMap3D Data exchange tool
- 3D model exchange tool
- SIMA Data exchange tool |
   |
- Transportation CensusTransportation Census VR Simulation Data Development
Tool
(under development)
It is the program that road traffic census information (CD version, traffic
engineering research group) can be set to traffic volume, profile on UC-win/Road.(on
the right above)Weekday, holiday day and night, a peek of the rush hour
by route can be set visibly and also profiles by vehicle type automatically.
And weight adjustment function is supported. |
|
UC-win/Road 3D Stereo View System Price: Ask
Scheduled to be supported by the UC-win/Road Ver.4
Social demanding of 3D Stereo View is increasing against the background
of the technical infrastructure of hardware.
UC-win/Road 3D Stereo View allows you to output the VR data by the UC-win/Road
into the data in 3D stereo view data format.
It will be used for researches, developments and amusement, as well as
VR creation, driving simulation through the 3D stereo view. |
 |
Support both methods: Polarizing Projection (Passive) using binocular parallax
and Active.
 |
Example of 3D Stereo View System Configuration
Example of Polarizing Projection (Passive Method)
- Set two projectors to overlay displays.
- Project through the polarizing filter.
- Set the distance between two eyes or the focal distance through the UC-win/Road
Stereo Option
- Project on the silver screen and wear the polarizing glass, and you will
be able to see the 3D stereo image.
Hardware Requirements
- Polarizing Projection (Passive Method)
-Silver Screen Projector (two units) / Projector rack / polarizing filters
for projector (two pieces)
-Polarizing filter Glass / 3D Video Card: Two output terminal (Two Video
Card Configuration is recommended.)
- Active Stereo Projection
-Standard White Screen Stereo Projector (one unit) / synchronized emitter
-Active Glass nVIDIA Quadro
|
3D Display Plug-in(under development)
True3Di 19inch monitor SDM-190M Redrover Japan Co.,Ltd.
It provides 3D work environment as well as many 3D applications.
| Aspect ratio |
SXGA |
| Resolution |
1280x1024 |
| Active Display area(mm,typ) |
376.32(H)*301.056(V) |
| Color number |
16.7M |
| Response Time(ms) |
5 |
| Dimensions(WxHxD)mm |
452x467x418 |
| Input Signal(2ports) |
AnalogRGB,DVI |
| Weight(Kg,lbs) |
30Kg,66.1lbs |
|
|
 |

Exhibited at FORUM8 Tokyo head office |
|

Same contents (UC-win/Road) |
|
|
UC-win/Road Ver.3.3 Presentation Version
Product delivery styles
Useful presentation version is available ! |
With UC-win/Road, there is a presentation version (52,500 yen).
The VR feature is available in the same way as UC-win/Road.
With delivery in AVI file, a screen view is recorded through the AVI option
feature (84,000 yen) and, if necessary, it can be mixed with voice or music
using Premier (Adobe) and such.
When directly printing out other captured images, it is recommended that
you do so in a higher resolution.(Example of maximum resolution: 4096x1536
dots when dual screens are used) |
 |
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Web Viewer
 |
|
 |
|
| UC-win/Road Web Viewer --- Internet Explorer(IE) compatible Internet distributing tool |
| Free Sample Distribution ! |
|
UC-win/Road Web Viewer is the web software that 3D VR data made with UC-win/Road
can be displayed on Internet Explorer (IE). And 3D VR browsing or several
simulations can be executed on the PC which UC-win/Road is not installed.
Data Download
When you click the data on web screen to download web software (first time
only), then downloading, decompressing, and reading of decompression data
file are automatically executed to display 3D VR. |
Simulations
After finishing reading data, 3D VR drawing and the simulation of driving,
flight, walking, traffic flow generation, script executing, and viewpoint
switching with keyboard are as available as product version. And moreover,
when a steering wheel is connected, drive simulator is available with riding
on cockpit.
|
 |
|
|
|
|
| UC-win/Road Educational Version --- Educational Software for Creating Virtual Reality |
| This product is "3 D Virtual Reality creating educational software"
for elementary/junior high/high school student or students (under age 18)
As same as UC-win/Road product version, it allows you to create a town,
a road or something you want in 3D VR space with your PC. Manual drive
can be experienced with a steering wheel.Moreover flight simulation is
available in 3D space.Different from product version, it is enable to register
the created data on Database which is made with GISWeb by GEOMania Company
and release it. It enables to download the other resisters' data and experience
it, therefore it is useful for creating a town or designing. |
UC-win/Road Educational Version
 |
Created Data

Download
Upload |
GISWeb Database
 |
|
|

Click [tool] - [GIS download] to access GISWeb Database. |
 |
|
With Extra-cost option or extra-cost hardware in the following table, more
advanced data creation and simulation is available.
Price List
| Extra-cost option |
| Modeling tool |
¥3D tree (3D tree creation) option
¥MD3 character (3D human creation) option |
| Creation tool |
¥POV-Ray (ray tracing) option
¥AVI (Movie creation) option
¥Scripting (auto-run) option |
| Professional tool |
¥Traffic lights option
¥Road obstruction option
¥UC-win/Road Data Exchange tool |
| An optional hardware |
| |
¥Steering controller |
- Eligibility : Elementary/junior high/high school students (under
age 18)
- Price : 39,000 yen
|
|
|
|
UC-win/Road Guide Book
"An Introduction to Virtual Reality" - 3D VR Town Creating- UC-win/Road
Guidebook |
It is the guide book of UC-win/Road explaining from an overview to data
creation and simulation in plain terms.
UC-win/Road Ver.3.2 Trial version CD bundled
- Publisher : Kentsu Newspaper Company
- Supervisor : Prof.Tanaka Shigenori Faculty of Informatics, Kansai
University
- Price : 3,790 yen (3,980 yen tax included) |
 |
|
|
|
| UC-win/Road Video Tutorial |
Japanese/English/Chinese/Korean
UC-win/Road operational guidance on videotape. It explains with a movie
and sound the way of operation such as data creation.
- Price:31,500 yen |
 |
|
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Page Top  |
UC -win/Road Option [ Standard Equipment]
 |
|
| 3D-Tree Option [ 3-D tree generation ] |
- The whole(shape/tree age)
- Trunks/branches/leaves/flowers settings
* 3-D trees are available in default Also available - leaves and branches
swaying in the wind
 |
|
| AVI tool Option [ AVI movie capturing ] |
- Selecting CODECs
- Specifying capture sizes
- Specifying frame rates
- Detail settings such as the generation of frames
 |
|
|
Scripting Option
[ Creating and editing scripts ] |
- Selecting and setting auto-executive scripts
- Executing diverse external media files
 |
|
| MD3 editor Option [ MD3 human model editor ] |
- Setting movements of the upper and lower body
- Selecting actions such as "running" or "jumping"
- Scaling the models
- Setting textures such as clothing
 |
|
|
| Traffic Lights Option |
3-D traffic light configuration feature
- Traffic light (forward/left and right)
- Markings for other roads' (magic)
traffic light displays
Configuration of vehicle models
- Lighting turn signals and brake lights
- Display of motorcycle tilt at corners
Editing and set-up features for crossings
- .Editing and rotating textures(left)
- Modifying halt positions (middle)
- Input configuration of traffic light phases (right, below) |
|
|
|
| Vehicle Plugin |
Registering and editing 3-d vehicle models
- Rotation axis, wheelbase
- Trailer cab, pivot configurations
 |
|
| Replacement Plugin |
Grade intersection, 3DS output and replacement.
Expansion the type of intersection.
Complicated grade intersection, road surface is compatible with 3DS output
editing.
Customized to enable driving at intersection in the model.
 |
|
|
| Road Obstruction Option |
Lane control feature on the assumption of disasters and accidents
- Arranging road obstacles (designation of lanes, positions,lengths, and
detour start/end distances)
- Displaying road obstacles (textures of depression, cracking, disruption
and such)
 |
|
| POV-Ray Option |
Rendering function through the use of "POV-Ray"
- UC-win/Road Object compatible
(Except for eruption, snow, clod, HUD)
- Check by light action of radiosity is available.
- Tracing level setting
- Examination range setting
- Shadow: hard/soft
- Mist (mist, haze)
(No mist, global mist, local mist, both mists)
- Light source setting, Lights with light script, Vehicle type
"POV-Ray" Screen Samples
 |
|
|
|
|
| Street Map Plugin |
| Edit and division of Street Map |
|
|
Page Top  |
Terrain/Map/Building model
 |
| |
Aerial photos
Digital ortho images covering the entire nation Available from 1km2 for 4,000 yen
Digital ortho images covering almost the entire nation are available for
purchase at the Forum8 website.
(provided by Digital Earth Technology)
3,000 yen/Km2 (per one user)
4,000 yen/Km2 (Multi user, secondary copyright authorized, simplified ortho)
7,000 yen/Km2 (per one user, secondary copyright authorized, ortho)
(23 wards of Tokyo)
(Available units: (1) municipality unit (2) about 4km x 4km, or larger
rectangle, and so forth) |
|
Satellite picture attachment
 |
Aerial photograph
 |
|
3D building models
High-precision 3-D data by aerial laser measuring system
3-D building shape models usable with UC-win/Road are available.
- "Terrain Model" + "Solid Model" data where one lot
is 6km2/9km2
- Provided in XML (UC-win/Road landform format)/DXF format
- Available areas: major areas of kanto, central, and kansai regions and
government-designated cities (approx. 10,000km2)
- 3-D building data/landform data Price for the original data: 100,000
yen/km2
- Data processing for UC-win/Road 3-D building data 150,000 yen/km2
(Reducing polygons, layer separation (for textures), deleting unnecessary
ground objects such as trees)
Available units: *1 mesh: approx. 10,000km2 9km2 (third mesh) 6km2 (third
mesh) |
|
UC-win/Road Reading screen
 |
UC-win/Road 3D VR expression image
 |
|
Page Top  |
Cases Introduction
 |
|
User Introduction Up & Coming Excerpted from user introduction
(Many users are utilizing in advanced way)
User Introduction Up & Coming No.41 - No.67
| Construction Consultant |
- San civil engineering consultant Co., Ltd. <2001 new yearissue>
- Asia Air Survey Co., Ltd. Sendai branch <2001 spring issue>
- Structural Design Institute Co., Ltd. <2002 new yearissue>
- Yachiyo Engineering Co., Ltd. <2004 new year special issue>
- Metro Planning Consultant Co., Ltd. <2004 summer issue>
- JR-Central Consultants Co., Ltd. <2004 fall enlarged issue>
- Docon Co., Ltd. <2005 new year special issue>
- Daiichi Fukken Co., Ltd. <2005 midsummer issue>
- Nishitetsu C.E.Consultant Co., Ltd. <2006 midsummer issue>
- NEWJEC Inc. <2006 fall isue> |
| University / School |
- Kinki University Technical College <2002 spring issue>
- Kyushu Surveying College <2002 spring issue>
- Regional planning laboratory, Faculty of Engineering, Utsunomiya University <2004 spring issue>
- Daido Institute of Technology <2006 spring issue>
- Faculty of Science and Technology, Nihon University <2007 new year special issue>
- Faculty of Engineering, Gunma University <2007 Early Summerissue>
- Faculty of Science and Technology, Department of Information Engineering,
Meijo University <2007 fall issue> |
| Government |
- Tajimi road bureau, Chubu Regional Bureau, Ministry of Land, Infrastructure
and Transport <2002 fall issue>
- Bureau of Port and Harbor Tokyo Metropolitan Government <2003 summer issue>
- Matsuyama river road bureau, Shikoku Regional Bureau, Ministry of Land,
Infrastructure and Transport <2005 fall issue> |
| Research Institution / Foundation |
- Road Management Technology Center <2003 the heat of late summer special issue>
- Japan Construction Method and Machinery Research Institute, Japan Construction
Mechanization Association <2006 new year special issue> |
| Road Company |
- Atsugi construction bureau, Japan Highway Public Corporation <2003 new yearissue>
- Metropolitan Expressway Co., Ltd. <2007 earyl spring issue> |
| Construction Company |
- DPS Bridge Works Co., Ltd. <2001 fall issue> |
| NPO / Exhibition house |
- J-FORCE <2001 summer issue>
- MAG Road House <2002 summer issue> |
| Overseas |
- Korea Agricultural & Rural Infrastructure Corporation <2003 fall issue>
- Korea Institute of Construction Technology <2005 spring issue>
- Shanghai Urban Construction Design & Research Institute <2007 midsummer issue> |
|
User Introduction Advanced Project
Introduction Magazine of advanced projects is available for free
!
 |
| The VR simulation has gained considerable attention! |
As seen in the following TV coverage (UC-win/Road simulation):
June 3, 2001
Nishi-suma Machi-zukuri Kyougi-kai (Nishi-suma municipal meeting) on a
SUN-TV news program (noon))
July 26, 2001
Multi-media VR Messe Gifu 2001(our booth) on a NHK Tokai's local news program
(noon and evening)
December 6, 2001
Hyougo IT Business Fair (our booth) on a SUN-TV news program.
December 11, 2001
Inter Media Forum 2001 (our booth) on a NHK Kinki's local news program
(night)
January 27, 2002
Machi-zukuri Kyougi-kai on a SUN-TV news program (evening). |
February 19, 2002
SUN-TV (featured on News Island)
Nishi-suma Machi-zukuri Kyougi-kai (telop "Produced by Forum 8")
August 20, 2002
Cable Television Kani Co., LTD (Ministry of Land, Infrastructure and Transport,
road communication tour)
Novemner 13, 2002
TOKAI TELEVISION (Multimedia VR MESSER Our booth)
July 24, 2003
NHK Tokai daytime news (IT CITY MESSE in GIFU 2003)
March 25, 2006
TV Tokyo Shutubotsu! Adomatikku tengoku(as Ikebukuorokai's activity) |

At Forum 8 Osaka branch with the camera crew
aired on SUN-TV on February 16, 2002) |
|
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Product environment
 |
|
3D data compatible format
Conversion tool is available with the VRML model.
The Win series products such as UC-win/RC and FRAME (2D) have been made
compatible with 3DS model creation one by one.
Refer to : 3D software list (Japanese)
Product operation environment ( required system )
[Operating System] Windows 2000 , XP
[Computer] PC/AT or compatible system
[System Requirements]
| |
Essential system specification |
Recommended system specification |
| CPU |
Intel Pentium/Celeron (2GHz or greater) |
Intel Pentium/Celeron (3GHz or greater) |
| Memory |
1024MB of RAM or greater |
2048MB of RAM or greater |
| Hard disk |
Approx. 800MB (incl.landform data) |
Approx. 800MB (incl.landform data) |
| Graphic card |
OpenGL compatible with 128MB or greater graphic memory. |
OpenGL compatible with 256MB or greater graphic memory. |
| Display |
1024 x 768 or greater graphic 32bit colors |
1280 x 1024 or greater graphic resolution 32bit colors |
| Others |
CD-ROM drive |
DVD-ROM drive . Soundcard |
System Requirements <Traffic Flow simulation>
[System Requirements]
|
Requirement |
Recommendation |
| CPU |
Intel Pentium 4(3GHz) |
Intel Pentium4 EM64T/PentiumD€Athron FX-60 x 2/64X2 |
| Memory |
2GB |
2GB |
| Graphic adopter |
nVIDIA Quadro FX1500 |
nVIDIA Quadro FX4500 , nVIDIA GeForce FX 7800 GTX 512 |
UC-win/RoadVer.3.2
An extra cost option A Steering controller(a steering wheel, an accelerator pedal) is required to manual drive simulation on UC-win/Road
UC-win/Road Drive Simulator Product Information Page |
Benchmark Test Result
The Benchmark test result of UC-win/Road,UC-win/FRAME(3D)has been posted.
Our software performances, such as CPU, Memory, and Graphic adopter by
a desktop PC and a notebook PC are available.
Refer to : UC-win/Road Video Card Information
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