Japanese Korean Chinese Francais
Home Back
UC-win Series Simulation


UC-win/Road Advanced
UC-win/Road Standard
UC-win/Road Ver.14 Ultimate US$19,200
UC-win/Road Ver.14 Driving Sim US$12,800
UC-win/Road Ver.14 Advanced US$9,700
UC-win/Road Ver.14 Standard US$6,300
  UC-win/Road Ver.14 Multi User Client Ver. US$1,180
UC-win/Road Ver.14 Presentation Version US$660
  UC-win/Road Ver.14 Cluster Client Ver. US$660
  UC-win/Road Ver.14 Free Viewer Version Free of charge

Plug-in Option
UC-win/Road Support System
UC-win/Road Support System

UC-win/Road Trial Version
UC-win/Road for Civil 3D

UC-win/Road Web Viewer
UC-win/Road Web Viewer
UC-win/Road Drive Simulator
UC-win/Road Drive Simulator

UC-win/Road Trial Version
UC-win/Road Trial Version
Products Catalogue
Download detail spec.
Road Catalogue (PDF) Order

Product/detailsPrice/purchaseSamplesSupport









Program Overview
UC-win/Road won the 2002 Software Product of the Year
(Ministry of Economy, Trade and Industry).
It is advanced software that enables the creation of large scale 3D spaces
for all sorts of projects by simple PC operations and with
which you can give a variety of presentations in real-time.

3D VR data creation by simple operations is available. Practical data features include our standard database, a Web/Road Database and a LandXML data exchange function. It is equipped with an excellent VR creation / editing function for everything from road alignments, cross sections and terrain processing to traffic setup, model setup / processing, etc. Large-scale 3D spaces can be made by simple procedures in a surprisingly short time.

Visual option tools supporting several VR displays and presentation functions support the real-time presentation of landscape studies, design deliberations, project descriptions, etc. It has been utilized as a tool for building wide consensus for public works and developments by private constructors in general, as well as for road planning and design.

It assists engineering design, development and research whilst also supporting advanced simulation by sunshine simulation, traffic flow simulation, manual drive simulation, etc., in addition to drive simulation.

Click the image for a larger picture.

  Standard / CAD Data Utilization

Terrain data and map are included on the database.
Arbitrary terrain and world geographic coordinate system conversion. Paste of satellite photo, DXF-XML conversion, 3D and 2D terrain editing 3D and 2D data exchange with CAD by Shape, IFC, and DWG


  • - Geographical Survey Institute Authorization (2000, #173): 50m mesh elevation (nationwide) / 2500 spatial infrastructure data (Tokyo / Osaka)
  • -SRTM (90m mesh), ASTER (30m mesh)
  • - World geographic coordinate system conversion tool authorization: (#603, Planning and Coordination Division of the Geographical Survey Institute)

Efficient VR data creation assistance through the use of standard models/textures and an extensive download DB

  • In addition to the standard data including 3D models and textures, extensive downloads are available directly from the UC-win/RoadDB on the Internet. Useful editing and movement tools are available, allowing scaling up and down, movement, rotation, inclination and arrangement of models. Action setting offers generation and motion control of moving models. Signs, stairs, escalators, and fences can be created by using parametric entering.
Click to enlarge the image.
  Easy creation of a complicated road structure is available with high definition.

All sorts of lines such as roads, rivers, lakes or flight paths can be set up with parameters or free hand drawing and roads, tunnels, bridges, rivers or walking routes can be automatically created.

  • Tunnel and bridge sections are set by the definition of a horizontal road alignment (clothoid and spline supported) and a vertical alignment. Texture process and cutting and banking process considering small steps are conducted in the section definition. Complicated road structures can be created easily by the linear and section functions.
Click to enlarge the image. Click to enlarge the image. Click to enlarge the image. Click to enlarge the image.
 CIM support by DWG tool

3D drawing of VR environment model supports CIM.

Road cross sections and 3D models can be imported from DWG/DXF files. 3D VR models in UC-win/Road can be exported by road, terrain and layer. Displayed colors are also configurable.
  Real-Time Display of Large Scale Spaces

It's possible to create data from the size of a dice to a hundreds kilometers road structure in the same space. The 64 bit native support realizes the process of vast terrains and high-precision models and the LOD function also supports the dynamic display.


Various displays with the Visual Options Tool. Traffic simulation of road hazards is also available.

  • Control of time, weather and light is available in real time. With the artificial light function, expression of day and night, and shadow is also available. Traffic flow generation, based on traffic volume, car profiles and traffic lights, and road hazards, from disasters and accidents, can be simulated.
Click the image for a larger picture. Click the image for a larger picture.

Real-time VR operation by simple operations.
Helps presenters with Before/After, scripting and manual driving.


  • It supports several driving modes (speed of car, lane changing, height of viewpoint, viewpoint switching in 8 directions) and dynamic movement of viewpoint (from other cars, up and down, turn head). Automatic flight and walk-through are available with the flight path setting (editing in the 3D display is supported). More advanced simulation can be performed with manual driving and support for a 3D cockpit and multi-monitors.
Click to enlarge the image.
  Page Top Page Top
UC-win/Road TOPICS


Awards







Won the Special award of the 8th CSAJ Alliance Award!
Awarded product:UC-win/Road for SaaS(Current name :VR-Cloud(TM))

This award is organized by Computer Software Association of Japan.
The judgement is performed based on the actual achievement and potential of affiliation,
the number of business, future possibilities, marketability, and technology.
http://www.csaj.jp/
Awarded with "Outstanding Technology Award"
at the Construction Technology Expo, Kinki, 2003!
SOFTWARE PRODUCT OF THE YEAR! Awarded in "Social/life category / public category"!

This award system rewards outstanding software products sold during
the year under the sponsorship of the Ministry of Economy, Trade and Industry.
http://www.softic.or.jp

UC-win/Road Ver.14 passed a OCF test for software supporting 3D design data based on LandXML.

On Nov. 29, 2019, UC-win/Road Ver.14 passed a OCF test for software supporting 3D design data based on LandXML.
(OCF: http://www.ocf.or.jp/

UC-win/Road Ver.12 acquired PSQ certification

On June 28, 2017, FORUM8 acquired "Approval" certification based on the PSQ certificate system for UC-win/Road Ver.12.1.
Press Release

Related Information
Press Release

Seminar

Seminar & Event Report

Up&Coming series

New Product Introduction

Video Gallery / Contest

Keynote Speech / Presentation Papers
  • Conference at Pisa University in Italy
    UC-win/Road Ver.6 is available in Italian.
NEW FUNCTION UC-win/Road Ver.14.1 Released on April 13, 2020

4D Simulation Function >>4D Simulation Editor Plug-in option

Manage plans and schedules on VR
[Gantt chart creation function]
- Schedule management and confirmation linked to simulations of construction, events, city planning, and various work processings.
- Manages the calendar and add the other days off
- Shows the system of construction works as tasks and subtasks.
- The schedule display can be switched to Y/M/D mode, weekly display, hourly display, etc.
- The gantt chart can be displayed anywhere on the screen.
- Import/Export of a schedule in CSV format.
- Automatic loading of 3D models linked to CSV file.
【Realistic progress simulation】
- Provides the most realistic simulation of the work progression by adding an option to set a specific day to inspect for the pause of the simulation or the state of progression.
- Includes equipments and temporary models like vehicles, cranes, dump trucks, etc.
- It is possible to add available resources to the construction work and add movement commands to each resource such as truck, crane, worker, etc.


Click to enlarge the image. Click to enlarge the image.
Click to enlarge the image.
▲Example of station constrcution reproduction
Click to enlarge the image.
▲Correspondence between tasks and models
Click to enlarge the image.
▲Differences between zoom levels

Enhancement of data creation function

[Loading Geographical Survey Institute tiles]
The altitude interpolation method can be selected from bilinear with primary interpolation and bicubic with cubic interpolation. Fine mesh reproduces the smooth terrain surface.
Click to enlarge the image.

[Recording function]
VR CG image and custom rendering image from the custom shader sample plug-in can be output at the same time. This reduces the data generation cost for video analysis, such as deep learning including semantic segmentation.

Click to enlarge the image.
Click to enlarge the image.

Enhancement of simulation function

[Sound simulation]
Added settings for sound attenuation model, Doppler Effect coefficient, and Culling distance (the distance where to stop the sound play) for more realistic sounds.

 

 UC-win/Road Ver.14  NEW FUNCTION Released on October 30, 2019

Enhancement of rendering function

Rendering of 360-degree image
- Select a renderer and render 360 degree image.
- Rendering of 360 degree video with the general Equirectangular projection.
- Top-bottom stereo rendering.
- By saving as a still image or recording a video, it is possible to create images and videos which are used for explanation with the camera positions changeable in any direction of 360 degrees, and simple VR experience videos that support stereoscopic view.

Click to enlarge the image. Click to enlarge the image.
Monocular 360 degree video Stereo 360 degree video

Rendering processing customization
- The modified drawing processing has enabled the customization of rendering process.
- "Custom Shader Sample Renderer" has been added as an example of Shader customization.
- Coloring based on data of object type, drawing normal, depth, object speed, and acceleration, etc.
- Visualization of various information, switching of display methods, generation of segmentation teacher data for deep learning.
- Rendering customization by using UC-win/Road SDK is available. It is also possible to develop plug-ins that visualize data stored in objects according to purpose.

Click to enlarge the image. Click to enlarge the image. Click to enlarge the image.
Information of normal Depth information 
Click to enlarge the image. Click to enlarge the image.
Speed information  Information of
height from ground
Segmentation by object selection 
Rendering customization available in the custom shader sample renderer

Enhancement of simulation linkage

Gaze Tracking Plug-in Option
Options to connect UC-win/Road and device measuring the line of sight
- Define an input interface by UDP communication of measuring equipment and develop a UDP communication section from the measuring equipment to the plugin to link UC-win/Road with any eye tracking device.
- Computes the direction of user's line of sight from the measuring device and displays where the wearer is seeing on UC-win/Road in real time.
- The cooperation between UC-win/Road and the object sensor simulation detects objects on UC-win/Road VR environment that the subject is seeing.


Click to enlarge the image. Click to enlarge the image.
Overlay display of gaze marker

Object Detection Plug-in Option
Object information detected in UC-win/Road can be acquired and utilized.
- The apex angle and distance defines a cone-shaped detection range as an object sensor, and the sensor detects objects in the range.
- The plugin can be used as a vehicle-mounted sensor and a static sensor. It can detect objects included in the gaze direction in cooperation with the eye tracker.
- The detection results can be used in the simulation real time link function. The simulation information including the object detection result can be transferred to the cooperated application via TCP/IP in real time and the application sends vehicle control commands based on that information to execute simulations of in-vehicle devices combining UC-win/Road and external applications.

Click to enlarge the image. Click to enlarge the image.
Detection range of object sensor and display of detected objects

Simulation Real Time Link Node.js linkage
- A module defining the TCP communication for combining the Simulation Real Time Link plugin and Node.js.
- Real-time simulation linkage processing using JavaScript.
- A command overwriting the control of vehicle in operation and a command to operate the user variable have been added as commands that can be sent to UC-win/Road. By using the user variable of the operated object as a scenario transition condition, the scenario transition can be controlled by the TCP communication from external programs and JavaScript programming.
- An example of JavaScript implementation that shows the activation of an emergency brake when the vehicle in operation is too close to the vehicle in front, calculated from the distance between two vehicles.


Click to enlarge the image.

VISSIM Link Plug-in Option
A plugin for the cooperation of UC-win/Road and VISSIM in real time has been added. The plugin can send information of the vehicle that the user is driving in UC-win/Road to VISSIM in real time and execute a traffic simulation of the vehicle in operation and surrounding vehicles on VISSIM. The results of VISSIM traffic simulation (calculation results of surrounding vehicles and traffic lights) are sent to and visualized in UC-win/Road. This function can be used not only for the visualization of traffic analysis but also for the R&D related to driving simulation, autonomous driving and ADAS, and mobility.

Simulation cooperation Post process reflects the vehicle suspension

Enhancement of data creation
Enhancement of LandXML data linkage
Corresponds to the OCF test "3D design data exchange based on LandXML".

Import of GSI map
The correction of distortion by reprojecting to the project coordinate system improves the accuracy of the image position when loading images of GSI tiles.
The integration processing of GSI tile images and the setting of zoom level control have been added.

Script
The input and output function of script files has been added. It is now easy to copy complex scripts between projects and create data by several people.

Scenario
By using the "opacity setting", users can now select the transparency of HUD display set in the performance profile of vehicle in operation, virtual display, and "multimedia" images in scenario.


Click to enlarge the image.
Image examples
Street map
Corresponds to the alpha blending and the overlay of street maps using alpha channel.
The display of street map boundary and the application method of terrain patch have been improved. Street maps can be pasted more naturally now.

Click to enlarge the image. Click to enlarge the image. Click to enlarge the image.
PNG image with alpha channel
Click to enlarge the image.
Overlay on street map Ver.13 Ver.14

Enhancement of device linkage
UAV Plug-in Option Ver.5
Due to the update to the latest DJI SDK, more kinds of DJI UAV are corresponded now. The Android app has also been updated. The UI display has been updated, UAV media files can be viewed, and back up data can be saved on cloud now.

64bit support for Cycle Street Link Plug-in Option
The bicycle simulator is now available in 64bit UC-win/Road.
  New version history
Ver.13 Ver.13.1.0 (2018/11/19)      Ver.13.0.0 (2018/02/05) 
Ver.12 Ver.12.1.0 (2017/07/19)      Ver.12.0.0 (2017/02/28) 
Ver.11 Ver.11.2.0 (2016/10/24)   Ver.11.1.0 (2016/08/26)   Ver.11.0.0 (2016/06/21)
Ver.10 Ver.10.1.0 (2015/02/19)      Ver.10.0.0 (2014/08/08) 
Ver.9 Ver.9.0.0 (2013/05/30) 
Ver.8 Ver.8.0.0 (2012/10/19) 
Ver.7 Ver.7.1.0 (2012/05/15)    Ver.7.0.0 (2012/04/12)
Ver.6 Ver.6.1.0 (2012/03/08)    Ver.6.0.2 (2011/12/14)
Ver.5 Ver.5.0.0 (2010/09/21)    Ver.5.0.3 (2011/01/26)     Ver.5.0.5 (2011/07/05)
Ver.5.2.0
(2011/06/09)    Ver.5.2.4 (2011/12/14)
Ver.4 Ver.4.0.3 (2010/04/08)    Ver.4.0.1 (2009/12/09)
Ver.3 Ver.3.4.13 (2009/10/28)    Ver.3.4.11 (2009/09/02)    Ver.3.4.9 (2009/08/04)
Ver.3.0.7
(2009/06/26)   Ver.3.4.6 (2009/05/19)  Ver.3.4.5 (2009/04/10)
Ver.3.4.3
(2008/12/26)    Ver.3.04.00 (2008/09/24)     Ver.3.3.0 (2007/07/09)
Ver.3.2.11
(2006/11/24)    Ver.3.2.0 (2006/09/07)     Ver.3.1.0 (2005/12/22)
Ver.3.0.0
(2005/05/17)
Ver.2 Ver.2.1.0 (2004/09/09)     Ver.2.0.0 (2004/06/03)
Ver.1 Ver.1.6.0 (2003/09/03)  Ver.1.5.0 (2003/06/11)

UC-win/Road Main features
Plan&Design    Traffic Simulation
Driving Simulation/Vehicle Research and Development    Interface


Plan&Design

Digital map of geospatial information authority of Japan
  • 50m mesh (elevation)(Approved number: 2000, #173), Format of 5m mesh (elevation)
Geographical features of the world
  • The geographical features are enhanced.
  • Using the "CGIAR-CSI SRTM 90m Database" for all parts of the world, geographical features of China and Australia are installed in UC-win/Road.
  • SRTM(90m mesh), ASTER(30m mesh)
  • BlueMarbleNextGeneration(500m mesh)(Support the topography of the seabed)
  • Highly accurate terrain can be created whilst specifying its resolution.
  • The large terrain exceeding 100km in area can now be generated.
Click to enlarge the image.
Click to enlarge the image. Click to enlarge the image.

Seafloor topography
Curve calculation function
  • Curve parameter of IP point can be calculated from dot sequence
  • obtained by GPS.
 Click to enlarge the image.

Road-Terrain matching process
  •  Deal with terrain matching processing in addition to cutting and banking by road generation.
    Click the image for a larger picture.
    Leveling processing  

Vertical curve of railroad
  • Simple circular curve (arc) has been applied in conjunction with the vertical curve (parabola) of a road.
Click to enlarge the image. Click to enlarge the image. Click to enlarge the image.

River, road cross section
  • Planar and longitudinal alignment is now possible.

Transparency of cross sections
  • Transparency rates of parts are selectable in the cross
    section editor. Transparency of transparent panels and translucency of a sound insulation wall or balustrade can be expressed easily.

Improved cuttings and banks and rounding of a small stage
  • We have improved the setting method of cuttings and banks. It allows the setting of width, angle of slope and textures for each stage of the right side and the left side. The rounding can be set for the berm.

Generating forests
  • This feature allows the automatic generation of between several hundred and several thousand trees at predefined locations. Collective deletion is also available.

Enhanced intersection function
  • More intersection types including rotary and L type are now available for generation. Complicated flat crossing and road signs are supported through 3DS output editing. The improvement realizing for vehicles to run on the model at intersection was added.

Intersection function
  • The function to generate road surface texture semi-automatically. It reduces the work load of texture generation work.

Tool for editing building
  • Users can create 3D building models in any shape they wish whether it is square, circle, free form, or a combination. It shows the front-back, right-left, height and size and texture of surface for both day and night.

3D text
  • Generation and arrangement of 3D text on 3D space are available.

Video wall and video player
  • Animation video display including cylindrical screen can be reproduced as 3D object.
      Videos can be played on the curved surface.

Improvement of fire and smoke visualization
  • With this function, you can present various phenomena including fire, bonfires, stream from hot springs and smoke from chimneys. The visualization and movement of smoke and fire inside tunnels is significantly improved.
    Click the image for a larger picture. Click the image for a larger picture.

Parametric 3D modeling
  • Sing, stairway, escalator, fence by parametric input can be generated. In case of stairway, the width, height, number of bars and texture can be assigned.

  • List of model panel
    general model / vehicle / cab / 3D cockpit / road structure / flags / terrain texture / video wall / buildings / rail trailers / traffics / ignals / characters trees / fire and smoke / 3D strings

FBX 3D model
  • FBX file used for various kinds of models which have high accuracy is now supported. It supports the animation function using bone and allows to set the degree of transparency information and lighting effect and even to import Collada file including SketchUp etc.
    Click to enlarge the image. Click to enlarge the image. Click to enlarge the image.
LOD (Level Of Detail) function
  • LOD (Level Of Detail) Function is be used in the display of the MD3 Character, 3D Model, FBX Scene
DWG and DXF Import / Export
    • A breakthrough function to support CIM
    • -Import: Road Section, 3D model
    • -Export: by category (model, line shape, geography), whole

Traffic Simulation

Traffic Simulation function 
  • Packetization of vehicle
  • Setting probability of each route group
  • Motion control point in the event transition
  • Setting the number of stranded vehicles
  • Scenario within an intersection
  • Save traffic conditions (Control scenarios/scripts/contexts using traffic snapshot function)
  • Improvement of scenario function Vehicle speed, lane(s), speed limit can be dynamically assigned
  • Various commands against leading vehicle (can be applied to traffic flow, vehicle within a scenario played by Micro Simulation Player)

Signal control / Traffic simulation with road Hazards
  • Traffic simulations based on vehicle performance are supported. It is compatible with various traffic rules, signal control and traffic lane control, and car lights and signal expression
    in traffic simulation are available.
Traffic Rules setting
  • Traffic rules for Japan, New Zealand, China and Korea are loaded by default and moreover new rules can be added freely.

Off-Road function
  • Users can drive vehicles around the 3D VR space using a steering wheel, a game controller or the keyboard in UC-win/Road.

Traffic connector
  • The virtual type which connects between moving nodes can be defined and the traffic movement can be set from edit window of plan view or main menu.

Vehicle configuration/waypoints
  • Configuration of driving routes, starting positions, running behind other vehicles (e.g. trains), sound configuration and railroad crossings, by setting action control points, is available.

Display revolving wheels, steering angle
  • With vehicle plug-in, displaying revolving wheels and the steering angle is possible by defining the front and rear wheels.

VISSIM
  • Visualization of traffic analysis reading the result of traffic analysis of VISSIM.

Interaction function
  • The interference check on the traffic flow and self-vehicle course generated from various traffic analysis softwares, such as VISSIM and S-PARAMICS.(within less than 200m)

Navigation
  • Dividing movement mode and simple viewpoint operation clearly, support the viewpoint operation in a movement mode.
    Movement mode Possible viewpoint operation
    Free movement rotation, moving back and forth horizontal and vertical movement, free flight, satellite movement, jump
    Running, Flight, Driving rotation, rotation on an axis of object, satellite movement
    Walking rotation, jump
    Chasing rotation centering around object, satellite movement

Special weather effect and illumination
  • The function of rain and snow expression is lifelike. Fog, thunder, wiper(Can be operated with the axis of the upper surface of the windshield) and water splashing can specify the execution area.
    road surface water puddle rain ripple
    road mirage water splashing thunder
    windshield wiper (rain) windshield wiper (snow) wiper
    (Bus/Heavy-duty truck)

Walking simulation
  • Speed alteration while walking is available. Walking operation with mouse was added.

Movement of walking crowd
  • Pathway arrange in 3D space, Setting of many pedestrians
  • -Addition of start point, end point, and average amount of pedestrian
  • -New types of pathway (train station, stairs, escalator)
  • -Link (elevator, waiting room)
  • -Multiple pedestrian profile
  • -The shortest pathway search algorithm

  • Crash avoidance Pathway setting

Artificial light/Shading
  • A simulated lighting feature is offered by alternating textures for day and night. It will turn to night texture automatically in tunnel.

Lighting function
  • The spot light and head light gunction allows the simulation of night time and lighting. For instance, you can use it for a signal lamp a window lamp in a building or the light of a ehicle.

Headlight
  • Can be set individually for each vehicle. The range and shape forming an area of exposure to right and left headlight of has been optimized, hence it can now be visualized in a much more realistic manner.The ability to switch from low beam to high beam and vice versa. Visualization of light rays from fog lamp, reverse light, and the lights of special vehicles such as heavy-duty vehicles.

Tunnel lighting function
  • Setting the color and strength of tunnel lighting is available. The effect is applied to the traffic vehicle going into tunnel and an adjunct of road.

Context (Environmental conservation)
  • The function which can save various environmental setting in one context and are able to execute context in one click.

3D stereo display
  • Passive method which outputs the image to multiple screens with parallax, and Active method which outputs to one screen from side to side using Quadro video tip, produced by NVIDIA are supported. Wide-screen can be available. Click the image for a larger picture.
    Left-eye
    Right-eye
User variable number: scenario control, log output

Sky dome function
The Sky dome function is where the sky can be rendered inside of the 3D environment. It is now possible to map various textures on it.

High precision rendering (auto-creation of shadow / water reflection / sky)
Sky condition according to time and water reflection can be automatically created. Performance and quality of the shadow rendering are also improved.
Click to enlarge the image.
Object reference function by object custom ID

Driving Simulation / Vehicle Research and Development

Manual driving
  • Support for manual driving as well as traffic flow based on vehicle performance by vehicle type.
    * The manual driving requires steering controller (steering wheel and accelerator) that is sold separately.

Vehicle cockpit setting
  • Side mirrors, the rear-view mirror (rear view) and car navigation system (display any view) can be displayed in real time. The cockpit of a large truck and heavy vehicles etc. can be set to the mirrors as many specified parts as you want. View point and view angle of rearview mirror can be adjusted. New mirror can be added.

    Setting of mirror A number of mirrors
    can be set
    Steering rotation

Vehicle control
Types of describable car lamps have been expanded, and you can describe and control rear lamps, backlights, fog lamps, side lights, and 10 extended lamps in addition to current brake lamps, winkers, and hazard lights. The Micro Simulation Player feature plays previously recorded motions for scenes that reproduction is required, but the following vehicle control mode will be added.
  • Speed designation: Follows a specified speed strictly. It can be applied to the travel in direction along the road and in any direction.
  • Acceleration designation: Follows a specified acceleration and deceleration strictly. It can be applied to the travel in direction along the road and in any direction.
  • Keep distance between other vehicles: Travels while keeping the distance to the object vehicle.

Keep distance to other vehicle

Constitution of vehicle movement model
  • The expression of more realistic movement is now available by implementing model of overall.
    vehicle movements, engine and each transmission from engine to wheel.

Driving simulation function  
  • As vehicle dynamics model that accurately calculates vehicle's physics is included in UC-win/Road, it is possible to perform calculation taking into account the engine, transmission, vehicle weight and center of gravity, tire's frictional coefficient.
    • ABS (Anti-lock Braking System) is now supported.
    • Dashboard can be displayed.
    • Significant improvement in that the characteristic of torque converter, which tranfers rotating power from an engine to the transmission, are modeled very precisely in car with an automatic transmission.
    • The concept of half clutch control has been added.

ACC/Automatic driving function
  • ACC function and self driving function in driving simulation are added. It can switch the manual driving and automatic driving. It also allows to recognize the traffic signals and limited speed.
    • Speed auto control
    • Steering wheel auto control
    • Brake assist
    • Superimposed display of the leading vehicle
     
     

Calculation frequency control and SILS function
In automobile R&D, it is common to run simulations of automobile and its equipment at regular intervals.
Until now, UC-win/Road synchronized visualization and simulation calculation, and performed them at the same cycle, depending on the PC's computation power. Cycle was variable according to VR data contents. It could run simulations flexibly regardless of the kind of used content, but it was difficult to calculate in the accurate frequency.
In UC-win/Road Ver.12, the calculation cycle and image update cycle can be set separately. A variety of patterns are available according to user's simulation needs (calculation and display, calculation only). Each combination and its purpose of use is shown in the following table.
Internal timer can also be customized with SDK.
Calculation
time step
Display
synchronization
Internal Timer Explanation of system operation
Applied ON - Synchronize calculation and display along to the real time. Frame rate is variable according to their burden.
Applied OFF - Along to the real time, FPS becomes high depending on the CPU performance in simulation calculation. Display depends on the computer performance, and lower FPS than the simulation calculation is used.
Fixed ON ON Simulation calculation rate is fixed and all frames are shown. Execute along the real time if at all possible (it will be slower than the real time if burden is heavy).
Fixed OFF ON Simulation calculation rate is fixed. Show only frames that can be shown according to its display performance. Execute along the real time if at all possible (it will be slower than the real time if burden is heavy).
Fixed ON OFF Simulation calculation rate is fixed and all frames are shown. FPS becomes high depending on the CPU performance (not consider the real time).
Fixed OFF OFF Simulation calculation rate is fixed. FPS becomes high depending on the CPU performance (not consider the real time). Display depends on the computer performance, and lower FPS than the simulation calculation is used.

Road attribute
  • Setting the difference of friction coefficient on road surface in every texture is available.
    High grip road surface Slippery road surfaces
    (Snow-covered road)

Audio system
  • By employing OpenAL, a variety of surrounding sound, the car's sound (sound of engine tire,
    wind, tunnel reflection sound) are supported. Lowpass filter is supported.

    - Squeal sound (slip sound) and sound reproduction of 4 different wheels are supported.

Force feedback
  • Automatic vibration deriving from road material and road shape and constant vibration within the area is transferred to the controller.
    Oscillation region

CAVE system, head tracking
  • Calculates and draws visual volume based on the positional relation between the screen and the user. The viewpoint and view volume are updated by trackind the position change of the user with any device.
Click to enlarge the image.

Head Tracking Function
  • The head tracking function is a plug-in used for receiving a driver's eye position information while he/she is driving in real-time from sensors such as Kinect, and sending that information to UC-win/Road itself.
  • View in side mirror changes

Edge blending (Under development)
  • When projecting via several projectors, the screen on the edges between the projectors can be smoothly displayed. Pitch angle of the projector is also supported.

Function linkage with CarSim
  • Version 8 is applied to the vehicle movement simulation using the set value of road friction coefficient Mu.
Trailer running function
  • Cab model and trailer model are set separately, and they are controlled as different models are connected.

Interface
Full screen, simulatin panel
  • Displaying full screen is possible, without showing the menu and tool bars. Simulation which can customize its panel position and command. Ribbon interface is available.
2D horizontal plane view
  • Frames and information of 3D models, roads, and vehicles can be displayed. Simulation status can be seen at glance.
 

Universal UI plug-in
  • By using a 3D Mouse like "Space Navigator", you can move in the 3D space intuitively while using your mouse at a time.
Operation via game controller and keyboard is supported.

3D Navigation (3D mouse)
  • You can search and browse a variety of contents such as image, video, and web page by using a simple intuitive interface with 3D icons.
Page Top Page Top

History
History

Software, Option
Upgrade History
UC-win/Road improvements over time. 

2000.05
1.00.00 Release
2000.07
1.01.02 Switching from Japanese to English / lane changing.
2000.12
1.01.12
Editing function for elevation points.
2001.06
1.02.00
Shadow, rain, snow, wind, Level crossings, Custom terrain handling, XML terrain loading, On / off ramps, Flight paths, Satellite camera view, Locating models along a road, Street map extension, Driving on the right side of the road.
2002.06
1.03.00
World geographic coordinate system, Movable parts for 3D models, Rivers, Road Marking, Power lines, Flags, Terrain transparency, Before / After, Joystick Control.
2003.06
1.05.00
Data merging, Lakes, Drag movement of models, Measurement between models,
3D Tree Editing, Creating AVI Files. 
2003.09
1.06.00
2D view window, Support for multiple monitors.
2004.06
2.00.00
Traffic generation, Travel route, Lighting effect textures.
Script functions, MD3 characters
2004.09
2.01.00
Forest generation, Wheel base setting,
Pivot setting.
2005.05
3.00.00
Traffic lights plug-in, Road obstacle plug-in, Indicator and brake lights.
Ver.3.00 New features
2005.12
3.01.00
Drive simulation and cockpit, L-shaped intersection /roundabouts, POV-Ray, LandXML.
Ver.3.01 New features
2006.05
3.01.02 UC-win/Road for Civil 3D
2006.09
3.02.00
Support for French and Chinese (Formosan), Vehicle grouping, Vehicle appearance and disappearance, Vehicle queues, NZ terrain data loading, Multi view display, Tracks plug-in.
2006.11
3.02.11
(SP1)
Level of detail LOD, Savable view points, Rear-view mirror, side mirror and car navigation in 3D cockpit, Scale setting for 2D car navigation display, 3D display size setting, Expanded dynamic control points commands,
Expanded script commands.

Ver.3.02(SP1) New features
2007.07
3.03.00
Space Navigator 3D mouse, Support for advanced game controller settings, Improvement of Draft mode, Performance function, shadow expression, Responses to internationalization (UNICODE, traffic rules etc.)
Support for creation of transparent road cross sections


Ver.3.03 New features
2008.08
3.04.00
Advanced building editor, Full-screen view and simulation panel, Driving interaction, scenario creating
Drive simulator plug-in, Shape file plug-in

Ver.3.04 New features
2009.02 ~ 2009.10
3.04.05
-
3.04.13
Expression of fire and smoke
Micro Simulation Player Plug-in, Motion Platform Plug-in, ECO Drive Plug-in, OSCADY PRO Plug-in, xpswmm Plug-in, GIS plug-in


Ver.3.04.09 New Features

Ver.3.04.11 New Features

Ver.3.04.13 New Features
2009.11
4.00.00
lighting function, 3D stereo display, berm rounding, context
World geographical data / traffic connector, plug-in integration


Ver.4.00.01 New Features

Ver.4.00.03 New Features
2010.08
5.00.00
UC-win/Road for SaaS plug-in, Point-cloud plug-in
FBX file, Navigation function, Vehicle moving model, River creation and improved section setting, New sound system, Text model, script, scenario message, Video wall and video player
Drawing performance, Special weather and lighting, Import function of S-PARAMICS vehicle movement log.
Improved user interface, License and protect


Ver.5.00.00 New features
2011.01
5.00.03
It supports Korean, Chinese (Simplified, Traditional)
It supports import to VISSIM of micro simulation player. (VISSIM 5.30ANI file, produced by PTV in Germany)

Ver.5.00.03 New features
Click the image for a larger picture.
2011.05
5.02.00
Improvement of vehicle movement model
Italy version to be available,
Tunnel lightning function, Revision of scenario function, Road attribute, Animation of steering handle, VISSIM to be supported, Improvement of getting on and off the vehicle,
Noise analysis function, Replay option
Cluster option

Ver.5.20.00 New features
Click the image for a larger picture. Click the image for a larger picture.
2011.12
6.00.02
EXODUS Plug-in, Replay Plug-in,
Movement of walking crowd, Animation of FBX model, Road DataViewer Plug-in

IFC Plug-in, 12d Model Plug-in,
Improvement of xpswmm Plug-in , Terrain 5m mesh support, Plugin for loading parking model, Improvement of smoke visualization, New weather visualization, Extended driving simulation

 
Ver.6.00.00 New features
2012.12-2013.02
2.00.00
-
2.02.00
VR-CloudR
Android™ client, Improvement of latency, Japanese, English and French, Log output for access and error, Mouse wheel operation, Video encode function
Click the image for a larger picture.
2012. 03
6.01.00
World file, Fluid analysis plug-in, VTK visualization tool kit, Munsell color space output plug-in, Legion plug-in
Ver.6.01.00 New features
2012. 04-2012.05
7.00.00
-
7.01.00
Cluster option, 3D model output plug-in, Off road function, Presentation function of xpswmm plug-in, Video card manufactured by ATI has been supported., Sidra plug-in, Sky dome function, Supports horizontal curve of railroad, Road friction coefficient μ by linking with CarSim is supported., AutoCAD Civil 3D 2012
Ver.7.00.00 New features
2012.04-2012.05
3.00.00
-
3.01.00
VR-CloudR
Audio supported, Inline help, JP/CH/KO supported simulation (analysis results for flood and tsunami)
2012.09
4.00.00 VR-CloudR
Home menu , Video play in a script and scenario, Vehicle model selection for driving simulation
Click the image for a larger picture.
2012.10
8.00.00
Expanded cluster function, Multi media, Improvement of headlight and sound, Tsunami plug-in, Expanded Driving simulation function, Motion control inside an intersection, Log output, FBX 2013, EXODUS, Micro simulation player scenario, Improved Loading parking model plug-in, Terrain creation, Mirror function, Lighting function, Wiper function
Ver.8.00.00 New features
Click the image for a larger picture.
2012.09
4.01.00
-
4.02.00
VR-CloudR
Photo function , 3D bulletin board fuction with evaluative function for landscape, Conference for several users, Performance improvement by the automatic reset of traffic volume and environment
8.01.03 UC-win/Road Free viewer output plug-in
2013.05
9.00.00 Expanded traffic simulation function, Parametric model,
Driving trailer, FBX models

Cluster system for multi uses' operation,
Expanded Micro Simulation Player
2013.06
5.00.00 VR-CloudR
User interface and home menu have been updated.
VR-CloudR Script Plug-in
Click the image for a larger picture. Click the image for a larger picture.
2014.04
9.01.00 Traffic simulation extension, Parametric 3D modeling,
Trailer running function, Lighting effect of FBX 3D model

The cluster system supports multi-user simulation.
The ability to sense a leading vehicle of Micro Simulation Player

2014.08
10.00.00
DWG Import/Export, Head Tracking. Update on Railway Simulation and Crowd movement simulation.
Hierarchical cluster, Aimsun Plug-in, Oculus Rift Plug-in,
Driver diagnosis Plug-in
2014.08
10.01.00
Satellite photograph reffering, LandXML supports the 'relaxing cuves' of railway, the compression function of textures, Dropping function of walking simulation, Link to AutoCAD Civil 3D ver. 2015

2015.04
6.00.00 VR-CloudR
3D models can be selected, moved laterally, rotated, or deleted.
Ability to upload 3D models, UC-win/Road project storing,
Rhino Plug-in implemented in UC-win/Road Ver.10.1 is supported.
 
2016.06
11.00.00
Curve calculation Improvement of CG rendering engine
VR-Cloud® Plug-in SfM Plug-in OSM Plug-in
cycleStreet linkage Plug-in Enhancement of Oculus Rift Plug-in
Click to enlarge the image.
2016.08
11.01.00
UAV Plug-in Enhancement of Oculus Rift Plug-in
2016.10
11.02.00
Chinese (Simplified and traditional) and Korean version
3DCAD Studio® plug-in
Digital national land map plug-in
Click to enlarge the image.
2017.02
12.0.0
Support for 64bit native  SILS simulation control and cluster synchronization method
Scenario: Control considering vehicle weight and car distance, vehicle searching function
Information display in 2D view, object operation
Object reference function by object custom ID
User variable number: Scenario control, log export
UAV plug-in Ver.2
Camera Sensor Base plug-in
HUD (Virtual Display) plug-in
2017.07
12.1.0
Quick building
Batch movement of object

DS Course Convertor
Speedmeter display plug-in
HTC VIVE plug-in
OpenFlight plug-in
Assessment plug-in

2018.02
13.0.0
Soil calculation
Zone edit
Sound
Texture of leaves and clothes

HTC VIVE plug-in Ver.2

UAV plug-in Ver.3
2018.11
13.1.0
Enhanced Online Map Import plug-in option
Improved conversion accuracy of latitude and longitude and rectangular coordinates
Improved Point Cloud modeling plug-in
Model integration
Parallel process of road model creation
Improved driving algorithm for traffic flow

Civil 3D plug-in
Assessment plug-in Ver.2
D-BOX plug-in, FOVE plug-in
 

Page Top Page Top

3D・VR Solution
Click the image for a larger picture.

Data linkage with IFC
The terrain data and design and analysis data such as structures and civil structures designed by BIM CAD are linked with UC-win/Road so that they can be checked in VR space.
UC-win/Road→IFC The example of BuildLiveTokyo 2010
utilizing IFC

Data Link with Road CAD
It is total integration system to allow you to design of civil engineering, such as road/land development, VR simulation, presentation by linking with Design CAD application and UC-win/Road.
UC-win/Road for Civil3D
UC-win/Road can link at object level with Next generation solution "Autodesk Civil3D" which brings a paradigm shift to civil engineering design process.
Click the image for a larger picture.
UC-win/Road Data Exchange Tool for APS-Win
It has necessary function to examine the road alignment (road curve: clothoid curve), railway alignment (sine curve, cubic parabola) and can check designs and calculate coordinates. Moreover results can be output as an alignment diagram.
UC-win/Road for 12d Model
12d allows fast production in a wide variety of projects including mapping, site layout, road, rail and highway design, residential & land developments, and environmental impact studies. Importing data of UC-win/Road to 12d Model allows to calculate soil volume and create the detail drawing.
Click the image for a larger picture.
UC-win/Road
Click the image for a larger picture.
12d Model
UC-win/Road OHPASS Plug-in Option 
The optimal highway pass obtained by calculation can immediately be visualized in UC-win/Road thanks to its seamless linkage with OHPASS (Optimal Highway Path Automatic Search System).
Click the image for a larger picture.

Data link with GIS applications
GIS application base on GIS Shape file import function and UC-win/Road
UC-win/Road for GIS
Satellite photo
terrain road(line)
flight route (line spline)
lake (Polygon)

Data link with UC-1 Design Series (Japanese)
3D bar arrangement simulation
3D Bar Arrangement Simulation
Bar arrangement drawings made by UC-1 series can be imported for 3D bar arrangement simulation
Click the image for a larger picture. Click the image for a larger picture. Click the image for a larger picture.

Data link with road applications
By linking with "OSCADY PRO", traffic light design and "TRACKS", land usage and traffic modeling system, realizes VR simulation
OSCADY PRO
In cooperation with UC-win/ Road, confirmation of analysis result of OSCADY PRO in VR space of 3D is possible.
TRANSYT
Specified format is provided from UC-win/Road. Vehicle position information is linked up with TRANSYT.
Developed by TRL (http://www.trl.co.uk/)
Aimsun
Developed by TSS-Transport Simulation Systems (Spain)
(http://www.aimsun.com/)
Public transportation, pedestrians/ vehicles are reproduced by dynamic traffic assignment technique.
VISSIM    PTV (http://www.ptvag.com/)
The micro simulation system VISSIM and UC-win/Road
are cooperated in mutual directions.
Road data of VISSIM Result in UC-win/Road
S-PARAMICS 
Developed by SIAS (http://www.paramics.co.uk/)
It is possible to visualize the result analyzed by S-PARAMICS.

UC-win/Road for TRACKS
Developed by Gabites Porter (http://www.gabites.co.nz/)
Link with TRACKS by LAND XML file through NEX (road network editing program)
UC-win/Road for Sidra
Developed by SIDRA SOLUTIONS (http://www.sidrasolutions.com/)
Plug-in for VR expressing the intersection designed by SIDRA by UC-win/Road.

Data link with analysis software
By linking with "EXODUS", evacuation analysis and flood analysis "xpswmm" realizes VR simulation
UC-win/Road for EXODUS
Data link of UC-win/Road and "EXODUS", evacuation analysis and "SMARTFIRE", fire analysis allows the viewing of the simulation result in 3D VR space.

UC-win/Road for xpswmm UC-win/Road for xpswmm (Up&Coming 2009 Fall issue)
Allows 3D view of the result of "xpswmm", flood analysis and inundation analysis
Features:
  • Visualization of the terrain model(importing shape file)
  • Time-history of water level
  • Time-history of flow vector
  • Time-history of water level and pipe model
xpswmm UC-win/Road for xpswmm
Page Top Page Top

Product operation environment

3D data compatible format
  • 3DStudio Object *.3ds
    The Win series products such as UC-win/RC and FRAME (2D) have been made compatible with 3DS model creation one by one.
    Refer to : 3D software list (Japanese)

Product operation environment (required system)
  • Recommended system requirement for data creation
    OS Windows 8.1 / 10 (64bit OS)
    CPU intel Core i7 4 core or greater, 3.2GHz or greater
    Memory RAM greater than 8GB
    Hard Drive SSD drive
    At least 60GB free space (At least 30GB free space is required for installing the VR-Design Studio including sample data and terrain data.)
    In addition, free space for saving downloaded models, textures, and AVI files is required.
    Video Card NVIDIA GeForce 950 series GTX or greater. 4GB video memory or greater
    Refer to UC-win/Road Video Card information table
    Display
    (Image Resolution)
    1920 x 1080 or greater
    *Please use the default setting with Windows default Aero theme for window design and the font size.
    Option drive DVD drive
    Sound card Anything

Benchmark Test Result
  • The Benchmark test result of UC-win/Road, UC-win/FRAME(3D)has been posted.
    Our software performances, such as CPU, Memory, and Graphic adopter by a desktop PC and a notebook PC are available.
    Refer to : UC-win/Road Video Card Information

"Comparison list of working hours and items"(investigated by FORUM 8) (posted on February 19, 2009)
Page Top Page Top


FORUM8